View Full Version : Character: first Zbrush try
Hello artists!
Well this is my very first character modelling, and to begin I´ve choose try Zbrush, so that is!
I have no name for the character. Befor I´ve started modelling I had an idea of a full muscle creature. There are lots of details remaining to be modelled, such as the face and veins.
So hope you enjoy it!
Gus
http://www.testesguli.blogger.com.br/persp.jpg
|
|
FryGuy982
05-14-2005, 06:28 AM
are you modeling it out of zspheres or just a chunk of geometry?
Hey FryGuy!
Well, I´ve created a zshpere strucutre to model it. Look the image
http://www.testesguli.blogger.com.br/zsphere.jpg
TwitchyHamster
05-14-2005, 03:26 PM
Good start! Looks almost "too" soft however in my opinion. =) Bodys are soft but there are generally some hard angles in and out in various places throughout anatomy.
InvaZimm
05-14-2005, 09:25 PM
Yeah, definitley a good start. But I agree with Twitchy on the "softness" of the character. Could use a little more hard edges.
Tho I'd also suggest adjusting the pose a little. He seems quite top heavy, and the straightish back and straight looking legs definitely wouldn't a correct natural pose for this guy. Might want to hunch his back a little forward, adjust the legs so they look a little more like he's squatting a tad. Might also want to widen the stance some as well to help hold the weight better and more naturally.
Other than those, I think it's definitely going to end up lookin great:thumbsup:. Keep at it.
Hey guys thank you for the critiques, it´s very important to improove the work.
So, I agree wih you, the model is too soft, like a melt marshmallow:bounce: hahaha, so I need to detail more and more parts of it, adding some hard edges as InvaZimm said, I hope your suggestions make several changes! Thank you!!
Gus
CGTalk Moderation
05-16-2005, 01:13 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.