View Full Version : Ball hitting the back of the goal net - help please

05-13-2005, 09:08 AM
I'm trying to simulate a ball hitting the back of a goal net, and the net and ball reacting realistically.
I want to use clothilde.
I'm not too sure how to approach this.
I've places my polymesh of the net inside a cloth nurbs and added a cloth expression tag to the mesh.
Then I've added a collider tag to the ball, and animated it going through the net.
How do I get the ball to interact with the net, and not just the net stretching to the balls keyframed motion?
At present the ball moves according to it's keyframed position.
Should I make it a particle and shoot it out of an emitter?
Are there any extensive cloth tutorials available online?


05-13-2005, 09:56 AM
A simple set of dynamics is your friend here.
Add gravity and and wind to send the ball going with suitable starting speed.

I'd probably use softbodies on the net.


05-13-2005, 10:24 AM
Thanks Hilt,
will give Dynamics a bash.
I just thought that cloth would be better for the net?
I guess dynamics soft bodies were the starting point of Clothilde.

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