spider-dude1
10-09-2002, 07:59 PM
Hi ya'll,
I've been modelling a low res human figure with the idea to smooth it afterwards but I ran into a problem.
I'm trying to connect the head on the body with the merge vertex command wich works fine but the outer edges of the parts that are connected remain border edges. Even if they are in the middle of my model? This is a big problem cause when I smooth it you get a big fat line in the shading.
Is there a maya xpert in the house?
http://users.skynet.be/kareldecock/_cgtalk/1.gif
these are the border edges
http://users.skynet.be/kareldecock/_cgtalk/1_2.gif
deselected
http://users.skynet.be/kareldecock/_cgtalk/2.gif
http://users.skynet.be/kareldecock/_cgtalk/3.gif
Cya'll
I've been modelling a low res human figure with the idea to smooth it afterwards but I ran into a problem.
I'm trying to connect the head on the body with the merge vertex command wich works fine but the outer edges of the parts that are connected remain border edges. Even if they are in the middle of my model? This is a big problem cause when I smooth it you get a big fat line in the shading.
Is there a maya xpert in the house?
http://users.skynet.be/kareldecock/_cgtalk/1.gif
these are the border edges
http://users.skynet.be/kareldecock/_cgtalk/1_2.gif
deselected
http://users.skynet.be/kareldecock/_cgtalk/2.gif
http://users.skynet.be/kareldecock/_cgtalk/3.gif
Cya'll
