PDA

View Full Version : Animation: a little facial animation test


sanciok
10-09-2002, 12:37 AM
http://www.cgarte.com/milloAVI/Untitled.avi

This is my first attempt at animating an human face.
This is the model i used for the test. I modeled this girl in hipernurbs. Give me some C&C!!! :)
No audio yet :)
ah... btw she is supposed to say something in italian.... :)

ah... DivX needed!:bounce: :bounce:

derwolpertinger
10-09-2002, 01:34 AM
already looks nice! :thumbsup:
but make sure to add more irregularity to the animation. at the moment it looks a bit too static. i am thinkin of on eyebrow movin a bit faster or moving downwards a bit more.

AdamT
10-09-2002, 04:04 AM
Very good start! The symetrical mole is a little disturbing, but I assume that's temporary. :) Her eyes cross a little bit, too, and they don't quite fit in the sockets. Keep us up to date.

LucentDreams
10-09-2002, 04:34 AM
your axis is in the wrong place, the neck is waving around. motions are a little on the jerky side too.

greekdish
10-11-2002, 12:25 AM
I agree on the eyes....she looks a little cockeyed....maybe you have the locator constraint too close to the head...move it out further.

H. Ikeda
10-13-2002, 01:05 PM
I think it's nice and natural. About the character herself, though, texture of face being symmetrical would be somewhat strange, and shading (or diffusion?) of face would be slightly dark (is it your intention?). Whether cross-eyed or not depends on the position of viewpoint, so I imagine that she talks to a person standing quite near. About the animation, the motion may not be strange if the character has her body, shaking her body with her eyes position almost fixed. Morphing is natural (or, controlled with bones?) and its speed is fairly good, I think.:)

sanciok
10-13-2002, 03:15 PM
thanks for the reply!
The animation is rendered with radiosity activated.
The problem maybe is because i'm still working on a symmetry, so just a half of the face is animated.
For animation i used boneds and PLA, wich worked good for me.

CGTalk Moderation
01-13-2006, 06:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.