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abroerman
05-08-2005, 03:21 AM
http://www.cgnetworks.com/gallerycrits/167842/167842_1115522484_medium.jpg (http://www.cgnetworks.com/gallerycrits/167842/167842_1115522484.jpg)

Title: Bmw Z3 Coupe
Name: Alex Broerman
Country: United States
Software: (Other), 3ds max

This is a model of the BMW Z3 Coupe. Body was made using edit poly and meshsmooth. Some minor post work done in Paint Shop Pro.

As always, comments and crits are welcome ;)

TheThidMan
05-08-2005, 08:13 AM
It looks ok. Cant really see very well, maybe some closer renders? And the inside of the car shell looks empty.

shuaisui
05-08-2005, 09:45 AM
it is a good jobhttp://www.cgtalk.com/images/icons/icon6.gif

JocHaan
05-08-2005, 09:59 AM
Hi,
the hood looks wierd and the wheels are not in the right place...
And overall the car looks like a toy, because the low details.
:shrug:

Look at this

http://www.bmwz3club.nl/images/modellen/z3-coupe/z3coup23.jpg

apekki
05-08-2005, 01:45 PM
Seems a little bit blurry and noisy, maybe post a better version.. You have to move the tires too.

elemoum
05-08-2005, 02:37 PM
it is a good jobhttp://www.cgtalk.com/images/icons/icon6.gif

hm...i donīt think so!

but this is CGTalk

itsallgoode9
05-08-2005, 04:22 PM
yah man, you need to fix your render settings so the render is cleaner.

raythex
05-08-2005, 04:36 PM
this looks more like a wip.

i must say. nice body work its really smooth

but yeah render work needs to be done and maybe that after effect was added in paintshop pro... but i think it detracts from the image.

your wheels are also lookin kinda odd ... bigger?... move them out a bit more?

regardless

i think that this was a very nice model.. just some tiny specs and post production work needs to be fixed :)

cheers

-ray

abroerman
05-08-2005, 07:22 PM
Thank you all for your replies, they are all valid comments. Thanks JocHaan for that image, I didn't have a decent reference for the view I was using, which is probably why it turned out less than perfect.

Cyberdemon
05-09-2005, 04:47 PM
Did you use any blueprints for this model or was it all by eye? It's almost impossible to get an accurate model without blueprints and a good set of references. Theres a few individuals who can do work by eye and get away with it, but thats generally the exception to the rule.

The proportions and design of the car are way off, and the depth of field/blur on the image hurts it more then it helps. The wheels are set too far inside the wheel wells, and you don't have any kind of black backing behind the wheels so you can see straight underneath the car.

It's a decent start, but doesn't look much like an M Coupe at all.

If you're having problems finding reference material google image search can get you thousands of high res images very easily.

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05-09-2005, 04:47 PM
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