View Full Version : --- rebel girl ---
guillom 05-07-2005, 12:40 PM hi !!
before finishing this character and making him an environment...
http://www.cgtalk.com/showthread.php?p=2171583#post2171583
i'm playing with this girl ... :)
http://azcreation.chez.tiscali.fr/images/3D/full-res/rebel02.jpg
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PhilOsirus
05-07-2005, 08:17 PM
Looks good so far. How many tris?
Singil
05-07-2005, 10:06 PM
She has a pretty face :) good job.. you might want to go back and work on the ears more tho.. because they are way too small for the head :/
But I still like her :)
LordEzzat
05-08-2005, 03:19 AM
Looking good man Very good and a Kool website as well...I kinda aggree with the ears they do look a little small on the top of them other then that though looking great :)!
guillom
05-08-2005, 06:55 PM
thx for the crits ! i didn't noticed the ears were too small, i've corrected that... :)
( so it's always good to have feedback )
3200 tris for this character
playing with her...
http://azcreation.chez.tiscali.fr/images/3D/full-res/rebel03.jpg
and the wires
http://azcreation.chez.tiscali.fr/images/3D/full-res/rebel04.jpg
JCLMChavez
05-08-2005, 09:09 PM
wow that looks good nice textures and all.Although I believe the eyes are too far apart and/or to small.
keep it comin
Lost..
Por@szek
05-09-2005, 11:40 AM
Nice like always Guillom :bounce: . Only suggestions about ears. Something wrong?? To flat, or to short, I don't know. And still too hand painted. (if I have good remmber You want make more realistic textures). Use some dirt on layers, or something. Maybe it wouldn't be so clean.
Take care
R-2-Art
05-09-2005, 11:46 AM
Good work so far, I think you put the Illum. a little to much...:wise:
and I agree about the ears..
Maybe a little wider for those eye 2...!
utchamp
05-09-2005, 04:40 PM
Nice Work, just a few suggestions.
Can you try to put more character into her mouth area? {maybe more shape to her lips or some dimples or something}
And the neck is too wide for the neck of her shirt
keep up the good work
ArchangelTalon
05-09-2005, 05:53 PM
Nice stuff.
My only crit so far would be that that's an amazingly form-fitting top she has on, you should maybe put a little cloth stretched between her breasts, or texture in some cloth seams that would explain the way it hugs the centre of her chest so well.
Elbows could maybe use another loop, too ;)
GradiusCancer
05-09-2005, 05:57 PM
Like with the other warrior you created, the face looks rigid and kinda doofy, like she's holding her breathe and surprised. Let her relax a bit. The female head is one of the harded things to model, so good luck with that. I like the hair texture, but the mesh looks flat.
My biggest gripe is the character's profile. It's too basic and generic. This can be enhanced easily with accessories or exaggerated hair. Also, her overall body is modeled flat and boxy. This is being hidden by a self illuminated texture and flat color wireframe render. Think about your underlying bone structure, and how women are curving and beautiful, with lots of 'S' curves.
Texture looks like a great start.
guillom
05-10-2005, 08:24 PM
thx guys for the advices
here is a little update...
http://azcreation.chez.tiscali.fr/images/3D/full-res/rebel05.jpg
http://azcreation.chez.tiscali.fr/images/3D/full-res/rebel06.jpg
bartabac_99
05-11-2005, 06:01 PM
She's so lovely my friend !! You made good painting on the trousers :) let's continue ...
Shawry
05-12-2005, 02:21 AM
Why do you have her g-string sticking out of her pants. Thats just stupid. If she is a "rebel" she isnt going to be wearing purple underwear like a common skank.
m0bus
05-12-2005, 05:47 AM
Common skank? maybe thats what she's fighting for!!
besides i thought it was a good touch ;)
Por@szek
05-12-2005, 09:06 AM
Why not Shawry?? Guillom is the artist and he have this idea. Maybe she have a guy who love violet strings?? :scream: In my opinion she looks more atractive (more detailed :thumbsup: ).
Cheers for the author.
Enayla
05-12-2005, 09:29 AM
I love everything about this except for the purple string.
That's the kind of thing that dumb teenagers strut around showing off. Those type of panties were designed to be invisible underneath skirts, this stupid, stupid trend of showing them off as if you're wearing a pair of low hanging suspender is ridiculous, and a fad that will soon pass. It'd be nice to see something less... well... 'skanky' and temporary-pop-culture on a model that's so wonderfully darkly futuristic.
Anyway, I usually only lurk in the 3D forums, but this brought me out of the woodwork: wonderful stuff but for that one little detail. Good luck either way :]
guillom
05-12-2005, 10:03 AM
bartabac_99 : thx my friend , i can't wait to see your work :)
Por@szek : thx for the support :thumbsup:
Enayla,m0bus, Shawry : ok , so , i decided to remove the string and put her a more classical underwear.
Enayla : i saw your work .... WOW !!! beautiful , what a painting skill, the women you paint are just so lovely :love: , thx for giving advice here...
even if it is hidden by the belt i changed the underwear :)
hope all of you like :D
http://azcreation.chez.tiscali.fr/images/3D/full-res/rebel07.jpg
nattnewman
05-12-2005, 01:27 PM
Hey there,
Great work, I love it. Making the underwear change was a smart move: the previous underwear did seem to be a little out of place.
Do you plan on rigging her?
Nathan.
guillom
05-12-2005, 08:18 PM
Hi Nathan :
very thanks
i didn't planed to rig her because i'm modeling (in the same time )a new character to improve my normal map workflow
That's why i take too much time for this chick :D
I'm very excited to finish him and began texturing :bounce:
here is what i'm doing in the same time ...
***Off Topic***
http://azcreation.chez.tiscali.fr/images/3D/full-res/centaure01.jpg
bardur
05-13-2005, 12:38 PM
Hi guillom
I really like you rebel girl and that minotaur(i think itīs called that:blush: )
But i have one Question: I saw the hand on the new model wich are boxes. Do you use that as some kind of starting point and whats it made of just boxes or do you use C.A.T because it looks kinda like CAT but anyway thats a good idea to start the hands ill try that next time... hehe
Regards
Bardur
guillom
05-13-2005, 02:18 PM
no it's a centaur :) anyway...
i don't use CAT , boxes are just here to find a good pose to my model
it's a good way to find a character dynamic ( big shapes for the begining and then model and refine )
hope it clarify :)
bartabac_99
05-13-2005, 03:54 PM
Good luck for the animation ... :bounce:
bardur
05-14-2005, 06:49 AM
Hi and thanks for anwesering.. i knew it was a centaur but i just couldnīt point my finger on it so i sayd minotaur.. Lol:)
i think ill give that idea/trick a go becaouse i have a low poly model that i have to make the hands better so i will try this out thanks:thumbsup:
Regards
Bardur
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