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pokoy
05-06-2005, 03:17 PM
ok, this one goes out to the fRender specialists.
we use fRender at work to bake textures and i can't get any help from the help files to solve the following prob. it's an indoor rendering, i can't post the original images but i've managed to reproduce the problem on a clean cornell box scene (in seconds... a bit frightening...)
we are rendering with the fRender: Image engine, stage 1, all service packs installed, max 7.

here's the image:
http://www.mswee.net/pic/fRender/prob_fR_01.jpg

it's a classical GI problem, but due to the confusing UI i couldn't find the proper values to get around it.
i tried increasing the samples' values, balancing options, materials etc... which settings are responsible for this kind of problem?

please, help me out and have some big thanks in advance!

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