pokoy
05-06-2005, 03:17 PM
ok, this one goes out to the fRender specialists.
we use fRender at work to bake textures and i can't get any help from the help files to solve the following prob. it's an indoor rendering, i can't post the original images but i've managed to reproduce the problem on a clean cornell box scene (in seconds... a bit frightening...)
we are rendering with the fRender: Image engine, stage 1, all service packs installed, max 7.
here's the image:
http://www.mswee.net/pic/fRender/prob_fR_01.jpg
it's a classical GI problem, but due to the confusing UI i couldn't find the proper values to get around it.
i tried increasing the samples' values, balancing options, materials etc... which settings are responsible for this kind of problem?
please, help me out and have some big thanks in advance!
we use fRender at work to bake textures and i can't get any help from the help files to solve the following prob. it's an indoor rendering, i can't post the original images but i've managed to reproduce the problem on a clean cornell box scene (in seconds... a bit frightening...)
we are rendering with the fRender: Image engine, stage 1, all service packs installed, max 7.
here's the image:
http://www.mswee.net/pic/fRender/prob_fR_01.jpg
it's a classical GI problem, but due to the confusing UI i couldn't find the proper values to get around it.
i tried increasing the samples' values, balancing options, materials etc... which settings are responsible for this kind of problem?
please, help me out and have some big thanks in advance!
