PDA

View Full Version : Want fur to "see" transparency


MartinK
05-06-2005, 09:43 AM
Hi

I'm working on a 3d scene with 2d images mapped to a poly plane with transparency. When I render the scene with fur, the fur sees the whole polyplane and not just the image that is on the plane.....
is there a way to make fur account for transparency?

Thanks

Martin K

bibek_3d
05-10-2005, 09:37 AM
hi

i have faced this problem before the only way u can get to see fur from behind a transparency map is by using the mental ray renderer.Maya's native renderer renders fur in post so it cannot calculate for anything behind transparency.

If you do not want to use mental ray then u have composite the shot later. Once with the fur and without the object with transparency map and then vice versa and then coposite it together in a compositing program.

hope it was helpful.

cheers bibek

MartinK
05-14-2005, 06:07 PM
Hi Thanks for your replay

Mental Ray crashes all the time with fur...? The problem with rendering in passes is that the alpha channel sees the whole plane and not just the image attached to it.

Any advices?

Martin K

CGTalk Moderation
05-14-2005, 06:07 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.