View Full Version : Shading Question
How would I go about getting nice blurry shadows, that arn't too dark, without fuzzing a shadow map?
Thanks much in advance. :)
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uncon
05-05-2005, 09:26 PM
area lights or use the "spinning light trick"
thirstydevil
05-06-2005, 12:54 AM
Deepends on the lighting situation. But you could light it with a skydome (Maybe HDR) and convert it into a "dome point light rig" with a plugin. Eki's I think. Then use one area light for your main shadow and light source. Or a Area for the Diffuse and a Distant for the spec.
Basicaly Area lights are soft shadowed and Shadow maped lights as well. Or A very large light source will give fuzzy shadows as long as the light rays are not paralel. IE Point lights in a grid format.
Hope that helps
-David
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