VRMLsuck
05-05-2005, 10:33 AM
The first beta of the x3d exporter is available:
http://www.neeneenee.de/blender/x3d/x3d_export150.py.txt
It has the same features like the new VRML97 exporter version 2005/04/20: http://www.neeneenee.de/blender/x3d/vrml97_export150.py.txt). (http://www.neeneenee.de/blender/x3d/vrml97_export150.py.txt%29.)
Known bugs this time:
- DEF/USE work not correct
- Grouping nodes like Billboard and Collision will be inserted as
in VRML syntax
Documentation:
http://www.neeneenee.de/blender/x3d/exporting_web3d.html
http://www.neeneenee.de/blender/x3d/x3d_export150.py.txt
It has the same features like the new VRML97 exporter version 2005/04/20: http://www.neeneenee.de/blender/x3d/vrml97_export150.py.txt). (http://www.neeneenee.de/blender/x3d/vrml97_export150.py.txt%29.)
Known bugs this time:
- DEF/USE work not correct
- Grouping nodes like Billboard and Collision will be inserted as
in VRML syntax
Documentation:
http://www.neeneenee.de/blender/x3d/exporting_web3d.html
