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shserge
05-05-2005, 08:10 AM
I imported model from 3dsmax and did somewhere procedural materials. After in 3dsmax at the model i applied uv coordinates and want to copy them at the model in lightwave. I import model with uv into modeler, selected all polygons and did copy uv's. Then selected same model (but without uv) and did paste uv's. And for polygons all is ok. But points map stay unchanged in position. And now at the uv map i have right uv's (for polygons) and points, which stay in positions from previous map. How to do so, that points where in right position on map?

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05-05-2005, 08:10 AM
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