View Full Version : AutopatcherMk not working right in Mac?

05-02-2005, 02:54 PM
I am trying to reproduce an object i made in Lightwave using a Windows computer but i am not able to make it using the Mac version.

I used AutopatcherMK.

Here it is the Spline mesh:


Here it is the Windows result:


And here it is the Mac result :angry:


Here it is the object to test it if you want:

barco.lwo (http://personal.telefonica.terra.es/web/calmadigital/lw3d/barco.lwo)

I tried fliping the direction of the splines but no way.

Anyone else suffer this?

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05-02-2005, 02:54 PM
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