AtmaWeapon
05-01-2005, 11:26 PM
Hey guys. Maybe there's a maxscript for this? Anyone know of a easy way (I know the longer way) of automatically assigning material ids based on UVW coordinates? So UVW is obviously 0-1.0 and tiles after that. Can I get the square of
(0,0)-(1,1) on material ID 1
(0,1)-(1,2) on material ID 2
(1,0)-(2,1) on material ID 3
and so on...
Any maxscript experts out there?
(0,0)-(1,1) on material ID 1
(0,1)-(1,2) on material ID 2
(1,0)-(2,1) on material ID 3
and so on...
Any maxscript experts out there?
