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jRocket
04-30-2005, 03:57 AM
I have a skeleton in Maya using the standard bone names. However, I am not sure what to name the end of the foot, where the toes are. My character is wearing a boot, so its basicly going to be one toe bone. Should I just use one of the toe bones in character defintion, ie RightFootMiddle1, or perhaps RightToeBase? Something else entirely?

stuh505
04-30-2005, 09:10 PM
http://img183.echo.cx/img183/9369/bipednamingside9hg.jpg

Just 2 bones; one from the ankle to the ball and then one from the ball to the tips

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04-30-2005, 09:10 PM
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