jRocket
04-30-2005, 03:57 AM
I have a skeleton in Maya using the standard bone names. However, I am not sure what to name the end of the foot, where the toes are. My character is wearing a boot, so its basicly going to be one toe bone. Should I just use one of the toe bones in character defintion, ie RightFootMiddle1, or perhaps RightToeBase? Something else entirely?
