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McMaster
04-29-2005, 03:31 PM
Hi!
I try to color-correct this fellow to as if he has been made out of gold.
Can anyone point me to a direction of where to go?
I tried to simly overlay a yellow solid, but the result isn't as good as I'm trying to achive.
http://www.digitale-archaeologie.de/foren/Kaiser.jpg

whookam
04-29-2005, 08:51 PM
here you go. Simple as applying curve.

Won't let me post the PSD. Can be done though.

Steve

Dusan
05-01-2005, 02:05 PM
Wow, it really works! :twisted:

http://img138.echo.cx/img138/1723/goldenstatue8ys.th.jpg (http://img138.echo.cx/my.php?image=goldenstatue8ys.jpg)

CCDrkNrgy
05-02-2005, 01:17 AM
Looks great! How was it done?

Dusan
05-02-2005, 01:11 PM
Simply by modifying the Curves (Ctrl+M).
You need to modify the Red, Green and Blue curve independently to get the appropriate result.

CCDrkNrgy
05-03-2005, 11:09 PM
Thanks for the info! I'm working on creating a gold colorcorrect image for a project, and this will be extremely helpful.

:beer:

McMaster
05-04-2005, 09:03 AM
Wow, really looks great, can you please post a screenshot from your curves?

Dusan
05-04-2005, 10:47 AM
Here it is:

http://img140.echo.cx/img140/3820/curvesgold5kw.th.png (http://img140.echo.cx/my.php?image=curvesgold5kw.png)

McMaster
05-04-2005, 10:55 AM
Thanks man, you're a star! :thumbsup:

Voldron
05-04-2005, 11:08 AM
you want real looking gold, apply some sort of sphereical map like we do in 3d. Use a screen or a simple spherical image flattened and crop out the parts that shouldn't be there(areas other then the statue) and the lower the opacity and fill.

Skjoldbroder
05-04-2005, 11:09 AM
neat! thanks for sharing.

CCDrkNrgy
05-04-2005, 11:16 PM
Here it is: http://img140.echo.cx/img140/3820/curvesgold5kw.th.png (http://img140.echo.cx/my.php?image=curvesgold5kw.png)

Great! Now I know what to look for in Photoshop. Trying out the new CS2 soon (probably this weekend), so I'll be able to see how the image will look with the curves. Thanks for the screenshot! You' get a double thumbs up from me!

:thumbsup: :thumbsup:

CCDrkNrgy
05-04-2005, 11:20 PM
you want real looking gold, apply some sort of sphereical map like we do in 3d. Use a screen or a simple spherical image flattened and crop out the parts that shouldn't be there(areas other then the statue) and the lower the opacity and fill.

I'm in the process of learning to use 3D software, namely Maya 6. I haven't used 3D software for about 10 years, so I'm trying to catch up. Stupid question time... How does one apply a spherical map?

:shrug:

Voldron
05-05-2005, 01:13 AM
well you wouldn't do it in the 3d package(but you would normaly), you would do it in photoshop since we are talking about photoshop lol. filter distort spherize(or use the new displace filter in CS2) Then when that is done you want to apply it over the statue, mask out the areas other then the statue and change the layer to screen. Now adjust the opactity and fill as needed. If you would like to learn Maya, or rather get started with it, shoot me a private message on the tutorials you would like to see and I will start making them. I will probably post them on here, hope it doesn't take my server down lol.

CCDrkNrgy
05-05-2005, 11:57 PM
well you wouldn't do it in the 3d package(but you would normaly), you would do it in photoshop since we are talking about photoshop lol. filter distort spherize(or use the new displace filter in CS2) Then when that is done you want to apply it over the statue, mask out the areas other then the statue and change the layer to screen. Now adjust the opactity and fill as needed. If you would like to learn Maya, or rather get started with it, shoot me a private message on the tutorials you would like to see and I will start making them. I will probably post them on here, hope it doesn't take my server down lol.

I know we're talking about photoshop. lol. Is this the same technique you'd use in Maya, or is this a different technique? I'll shoot you a PM over the weekend. Most of my time is spent at work (with barely any time for breaks) and then pogo.com when I get home. What sort of tutorials are there? I know NOTHING about Maya (or as far as I know, I'm clueless). Remember, I was working with Alias/Wavefront back in the day, so I'm far far behind. lol

:hmm:

Voldron
05-06-2005, 12:34 AM
It is not the same technique cause it would envolve applying an enviormental map to the world space. As for the tutorials, tell me what you do know and then we will go from there.

CCDrkNrgy
05-06-2005, 06:37 PM
It is not the same technique cause it would envolve applying an enviormental map to the world space. As for the tutorials, tell me what you do know and then we will go from there.

I can make shiney spheres, moving fish and a disco scene rendering. Very basic stuff. It was only a 6 week course I took in college, and I haven't touched the stuff ever since. Has Maya changed much since Wavefront?

Voldron
05-06-2005, 06:49 PM
Yes it has, can't tell you what exactly but it definatly has

CCDrkNrgy
05-06-2005, 11:40 PM
Right now, I'm working on getting the software and upgrading the old computer. Thank god for Fry's Electronics! Once I get the software installed, I'll start widdling with the new Adobe CS2 and Maya. I'll probably start PM'ing you a lot once I get started. lol

Cheers!

Voldron
05-07-2005, 04:52 AM
I'll probably start PM'ing you a lot once I get started. lol

No problem, look at the signature lol. I don't care for frys, got some bad products from there

Steven_jd
05-08-2005, 06:03 AM
http://img53.echo.cx/img53/6279/stand3dn.jpg

Steven_jd

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