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proton
10-04-2002, 05:30 PM
New Clothes Modeling Tutorial


http://www.lightwave3d.com/tutorials/modeling/shirt/index.html


This tutorial is great for all kinds of things....not just clothes....I use it all the time!:thumbsup:

Infinity3d4life
10-04-2002, 05:42 PM
i thank you for this tutorial Proton..

proton
10-04-2002, 05:49 PM
np....old techniques that I've used for a long time.....you would be suprised at the things I've used it on.....The Vest on this guy is one example:

http://www.newtek.com/discus/messages/2/31905.html?1033602810


Glad you find it useful.....Be sure to spread the link so more people can take advantage of it.....Plus you get that Goffy Blue CHaracter model to play with :)

Tottebias
10-04-2002, 05:53 PM
nice one!

vorlon
10-05-2002, 01:00 AM
very cool tutorial

proton
10-05-2002, 02:27 AM
Thanx!.....Can't wait to see what u guys do with this tech

JVitale
10-05-2002, 03:28 AM
Great tutorial but....

Can you use this to model a woman's dress too? heh heh heh


You are awesome William!

proton
10-05-2002, 03:54 AM
Yes you can!

wgreenlee1
10-05-2002, 06:15 AM
Cool!
Thanks!

Kaiser_Sose
10-06-2002, 05:21 AM
Step 11: Move these polygons on top of the original Shirt polygons

Do you mean move shirst_inside down through all that extruded junk or what ... I did that and I was left with a mess

What did you do with the three prongs created by the extrudeing, delete them

How did you get from

http://www.lightwave3d.com/tutorials/modeling/shirt/img/shirt_011.jpg

to

http://www.lightwave3d.com/tutorials/modeling/shirt/img/shirt_012.jpg

proton
10-06-2002, 05:53 AM
Step 12: With the "Shirt_Inside" polygons still selected, use the Stretch tool (Modify/Stretch:Stretch) and stretch the polygons inside the shirt.......


Once you move the selected polys down...simply shrink them down into place....teh white area will fall into place

Kaiser_Sose
10-06-2002, 08:26 AM
I will try again

maybe I did not select enough polygons eventhough it looked like your pictures

Leftover
10-06-2002, 12:20 PM
Well, what about a way simpler way? :)

1. you copy shirt polys on separate layer
2. copy these polygons into one more layer
3. flip polys on first layer
4 use Smooth shift on second layer (you might have to adjust "Max Smoothing Angle"
5. give surfaces to inner outer parts is you want
6. copy both partn onto one layer and merge

You might use bandsaw on edges to make them sharp


http://ok.vtc.ru/shirt.jpg

DigitalDeuce
10-06-2002, 01:21 PM
Course, then there's the "buy a plugin approach" HD_Pumpit

http://www.happy-digital.com/pumpit.asp

Worth every penny.

proton
10-06-2002, 04:41 PM
Both great ideas....

Deuce-
I thought the plugin was a little pricey for what it does....I really like it but thought it could be a little less expensive....but If a job pays for it....then it's all good! :bounce:

Leftover-
Why not turn that into a full blown tutorial so we can share it with everyone on the LW tuts site....

Leftover
10-06-2002, 08:08 PM
Instead of tutorial i just made simple LScript Thickener (http://ok.vtc.ru/thickener.ls) that would do that automatically. It allows you enter thickness value and outer sufrace name (or leave it blank to use same surface).


It doesn't merge points automatically so you could use "Sel connected" if needed.

Though, if you think it's usefull i could put together simple tutor when i get some free time :)

bunnystudio
10-07-2002, 12:58 AM
Thanks !! Leftover

It`s good script

I put the Configure Menu :applause:

proton
10-07-2002, 01:49 AM
I would make a tutorial and have a link to the LScript.....We can host it so that you don't get bogged down with Bandwaith issues.....Thanx for teh tool .....and thanx in advance for the tutorial!:bounce:

Kaiser_Sose
10-07-2002, 06:32 AM
Originally posted by Leftover
Instead of tutorial i just made simple LScript Thickener (http://ok.vtc.ru/thickener.ls) that would do that automatically. It allows you enter thickness value and outer sufrace name (or leave it blank to use same surface).


It doesn't merge points automatically so you could use "Sel connected" if needed.

Though, if you think it's usefull i could put together simple tutor when i get some free time :)

This is so cool ... thank you very much

Kaiser_Sose
10-07-2002, 07:33 AM
Leftover,

Thanks to your script

Dis
10-07-2002, 09:51 AM
haha what about the good old smooth scale ? it will do the job perfectly. copy original polys in new layer, give them surface "inner", smoothshift with value 0, give surface "outer" and then smoothscale ahead ! a really cool replacement for this is the plugin realtime smoothscale.




Dis

Leftover
10-07-2002, 12:34 PM
I updated Thickener (http://ok.vtc.ru/thickener.ls) script a bit. Now it will take polygon selection in account.

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