Gunter
04-24-2005, 09:49 PM
This is regretful basic, easy setup of sound controlled displacement, not very exciting.
Left channel of sound controls displacement height of a plane, right channel drives brightness of the material.
For SPD I used mod noise.
Response of music to deformation is very fast, thus giving the impression of vibrating, unfortunately.
Srek made an interesting XPresso example on bonkers site how to smooth the output of sound node, which I´m trying to implement.
For animation Indeo Video 5.1 is used, as I´m not able connecting sound to QT.
Any further ideas are welcome.
http://www.gtvision.de/public/sound/sound2spd_dx.avi 1 MB
The C4D file:
http://www.gtvision.de/public/sound/sound2spd_dweb.c4d 1.26 MB
http://www.gtvision.de/public/sound/Sound2spd_d.gif
Gunter
Left channel of sound controls displacement height of a plane, right channel drives brightness of the material.
For SPD I used mod noise.
Response of music to deformation is very fast, thus giving the impression of vibrating, unfortunately.
Srek made an interesting XPresso example on bonkers site how to smooth the output of sound node, which I´m trying to implement.
For animation Indeo Video 5.1 is used, as I´m not able connecting sound to QT.
Any further ideas are welcome.
http://www.gtvision.de/public/sound/sound2spd_dx.avi 1 MB
The C4D file:
http://www.gtvision.de/public/sound/sound2spd_dweb.c4d 1.26 MB
http://www.gtvision.de/public/sound/Sound2spd_d.gif
Gunter
