PDA

View Full Version : Finalgather Map Copy: fg_copy


ali-rahimi-shahmirzadi
04-24-2005, 04:41 PM
hi
I have 2 question

1. -finalgather only in batch render
I find this realy usefull tutorial [[ http://www.jupiter-jazz.com/wordpress/wp-content/data/tr4kv2/html/chapter1-FG.html ]] in a last sections some explanation to how render final gather map with mentalray standalone (only finalgather rays will be render, no image will be process)
in a animation sequence, the advantage of this method is to reduce the FG flicker during the animation sequence. i do as in this tutorial sed but in a scenes that i have animation on objects the final gather always stuck and dont change over time
anyone know what should i do?

2.anyone works with this (Finalgather Map Copy: fg_copy)?
how dose it works? if you dont know about it check out mentalray help/mental ray 3.4 manual/Finalgather Map Copy: fg_copy, its kind of a utility for mentalray like imf display or i think wrong?
anyway if you know about it please tell me how it works and is this possible that if i have a sequence of finlalgather.fgmap for example in every 5 frame in a animation scene and then combine them in a one fgmap to reuse it?
thanks

CGTalk Moderation
04-24-2005, 04:41 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.