DreamWorks 1
04-22-2005, 11:36 PM
DreamWorks Animation is hiring Effects Animators and Developers to join our creative team.
Location: Glendale, CA
FX Animator:
3+ years of shot production experience involving simulations of natural phenomena, particle systems, procedural modeling, procedural animation, hard and soft body dynamics, and other similar effects. Must have strong visual and technical skills and be able to work collaboratively in a high-end proprietary software environment. UNIX proficiency and strong scripting skills are required. Background in programming, preferably in C or C++, is a plus. Requires a reel of work that demonstrates at least one year of professional effects shots experience.
FX Developers:
3+ years working on technical solutions to FX challenges driven by the creative needs of production. For example, developing systems for fire, crowds/flocking, complex foliage, or simulating/rendering fluids. Responsibilities include, but are not limited to, writing scripts and/or C programs to create shaders, procedural textures, and procedural models. Must be interested in working on the production team and be open to shot work, using the systems that one develops. Experience with one or more of the following is required: writing shaders; Maya API Development; MEL, C, C++ development. Requires a reel of work for review
To Apply:
1. Please paste/copy resume into body of an email with subject of line "FX Animator" or "FX Developer" Then send to animjobs@dreamworks.com.
*Attachments of ANY kind are automatically deleted by our system due to virus concerns.
2. Send Demo Reel to:
DreamWorks Animation: Recruiting
1000 Flower Street
Glendale, CA91201
Come Shrek us out at: www.dreamworksanimation.com (http://www.dreamworksanimation.com)
Location: Glendale, CA
FX Animator:
3+ years of shot production experience involving simulations of natural phenomena, particle systems, procedural modeling, procedural animation, hard and soft body dynamics, and other similar effects. Must have strong visual and technical skills and be able to work collaboratively in a high-end proprietary software environment. UNIX proficiency and strong scripting skills are required. Background in programming, preferably in C or C++, is a plus. Requires a reel of work that demonstrates at least one year of professional effects shots experience.
FX Developers:
3+ years working on technical solutions to FX challenges driven by the creative needs of production. For example, developing systems for fire, crowds/flocking, complex foliage, or simulating/rendering fluids. Responsibilities include, but are not limited to, writing scripts and/or C programs to create shaders, procedural textures, and procedural models. Must be interested in working on the production team and be open to shot work, using the systems that one develops. Experience with one or more of the following is required: writing shaders; Maya API Development; MEL, C, C++ development. Requires a reel of work for review
To Apply:
1. Please paste/copy resume into body of an email with subject of line "FX Animator" or "FX Developer" Then send to animjobs@dreamworks.com.
*Attachments of ANY kind are automatically deleted by our system due to virus concerns.
2. Send Demo Reel to:
DreamWorks Animation: Recruiting
1000 Flower Street
Glendale, CA91201
Come Shrek us out at: www.dreamworksanimation.com (http://www.dreamworksanimation.com)
