View Full Version : Render Quality Question
mopelie 04-22-2005, 06:46 PM Sup fellows! Gonna be rendering out a short animation for work here soon and looking to see what is the best render quality I can get. I usually render as an AVI using Light Tracer and Sky Light with Cinpac Codec by Radius as my Compression. The AVI always turns out to look fuzzy and not crisp but a still renders out just fine. Any suggestions? Thanks.
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Step up to an uncompressed workflow and render your project as a file sequence. This way you can play with compression and codecs without re-rendering. You can use the ram player (or even a max scene) to compress if you do not have Premier or AfterEffects, etc.
Using lightracer in animation can be a bit funky. MR's Ambient Occlusion may provide better results.
-S
IKHAM
04-22-2005, 07:38 PM
Yes i agree. Rendering out as an image sequence is the absolute must when it comes to rendering movie sequences. Not only does it allow you put it together later and play around with post production and compression, but also if a render fails half way through, you won't lose any footage.
The only reason to render out as a video file is if you need to do a quick preview render.
mopelie
04-22-2005, 08:04 PM
Gotcha just one minor problem on my side. I have not rendered using that method yet. Tried once but didnt work out very well. I have Premier and PowerDirector and pretty sure Aftereffect(need to check) just dont know exactly how to set up render settings in order to render out as images. Will check google and here to see if I can find a good tutorial on how to do it but you know of one that will help also. Thanks again...always learning something new. :)
just save as tga or png instead of avi and it will render a sequence like name0000.tga, name0001.tga, ...
-Vormav-
04-23-2005, 08:54 AM
Using lightracer in animation can be a bit funky. MR's Ambient Occlusion may provide better results.
Or even just use Mental Ray with final gather and a skylight. The light tracer is far too slow for an animation IMO (though I personally think that it's also too slow for single stills...), especially when you have to bump up the samples to get rid of the wierd lighting problems that low sampling in an animation causes.
And yeah, if you've set the render up to render multiple frames, just save it as an image format (tga, tiff, rpf, jpg, etc.), and it'll automatically do the rest for you. :)
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04-23-2005, 08:54 AM
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