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alesmav
04-22-2005, 09:06 AM
Hey!

I would like to dissolve Maya preset clouds from the center outwards using a texture to drive the dissolve. Clouds would be thicker in the black areas of the texture and thinner in the white areas. The problem is how do I make a projection of this texture on the fluid container. The attribute I would like to drive with a texture is Threshold.

Any ideas?


ALES

alesmav
04-22-2005, 10:10 AM
Eh, forget it....

You can simply project a 2D texture on a container and assign it to the desired attribute... The thing is you don't see any update in the viewport. So I thought it doesn't work. Once I did the render I realised it works just fine...

Bweh! there goes 2 hours for nothing...
ALES

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04-22-2005, 10:10 AM
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