STRAT
04-22-2005, 07:48 AM
Hi guys.
Just a gripe i think maxon may like to look at.
if i load in a textured up model into cinema, even a fairly simple one, if i havent pre-specified the texture path locations first before hand before i load in the model, cinema grinds to a halt when i either go to the material editor to review the mapped materials, or it takes absolutely ages in prepairing the mesh at the beginning of a render.
pre-specifying the material path make c4d run like clockwork, but if i dont and i have textured materials in the scene that have unspecified paths, c4d is completely un-usable.
does anybody else find this? and any suggestions how to remedy it maybe?
Just a gripe i think maxon may like to look at.
if i load in a textured up model into cinema, even a fairly simple one, if i havent pre-specified the texture path locations first before hand before i load in the model, cinema grinds to a halt when i either go to the material editor to review the mapped materials, or it takes absolutely ages in prepairing the mesh at the beginning of a render.
pre-specifying the material path make c4d run like clockwork, but if i dont and i have textured materials in the scene that have unspecified paths, c4d is completely un-usable.
does anybody else find this? and any suggestions how to remedy it maybe?
