ChinARideR
04-21-2005, 10:04 PM
Hi all,
Got a MRay question-I got a leaf. Its a texture map, and a transparency map on a 1x1 NURBS patch. The shadows are fine-they account for the trans map and cast perfect shadows. The reflections, however, do not. The leaves show up as patches.
How do you render transparency maps in MRay?
Got a MRay question-I got a leaf. Its a texture map, and a transparency map on a 1x1 NURBS patch. The shadows are fine-they account for the trans map and cast perfect shadows. The reflections, however, do not. The leaves show up as patches.
How do you render transparency maps in MRay?
