View Full Version : Renders shaded instead of texure map

04-21-2005, 02:05 AM
I have a texture I loaded in the texture editor on Softimage, and in the Camerea view
(its set on textured), the textures showes up. However when I go to render a jpg, it comes up
shaded (or it may be a generic texture I put on there when I was modeling). Although I check the clusters, and there is only one listed.

Any suggetions?

04-21-2005, 02:14 AM
If the texture format is a 32-bit one (eg a Targa), you should check to make sure it doesn't have an active alpha channel. This would cause the textures to show in OpenGL but not in the render.

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04-21-2005, 02:14 AM
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