freshNfunky
04-20-2005, 02:12 PM
hi, i saw there is a boujou forum lacking here.
i have to change that!
so maybe i start with a thead and a problem which really concerns me:
i'd like to MatchMove a shot with very few cameramovement.
but my problem is, that the solver makes a very strange solving.
it's also not really adjustable.
here the example pictures
http://www.ftc-creative.de/share/boujou_2d_ctwist.jpg
i put in the 2d scene:
- trackerpoints (manually tracked)
- Lens disortion
- feature tracking
- Masks over moving objects
(- no locators used)
after the solving i get this result:
http://www.ftc-creative.de/share/boujou_3d_ctwist.jpg
i tried to historize the picture a bit:
you can see the objects who appear far away in the 2d picture are close to the camera instead of the close objects in the 2d view are far away in 3d.
which means the perspective is twisted.
maybe i should just try "nodal pan" in this case.
I hope somebody knows an idea how to modify the solving :)
i have to change that!
so maybe i start with a thead and a problem which really concerns me:
i'd like to MatchMove a shot with very few cameramovement.
but my problem is, that the solver makes a very strange solving.
it's also not really adjustable.
here the example pictures
http://www.ftc-creative.de/share/boujou_2d_ctwist.jpg
i put in the 2d scene:
- trackerpoints (manually tracked)
- Lens disortion
- feature tracking
- Masks over moving objects
(- no locators used)
after the solving i get this result:
http://www.ftc-creative.de/share/boujou_3d_ctwist.jpg
i tried to historize the picture a bit:
you can see the objects who appear far away in the 2d picture are close to the camera instead of the close objects in the 2d view are far away in 3d.
which means the perspective is twisted.
maybe i should just try "nodal pan" in this case.
I hope somebody knows an idea how to modify the solving :)
