daliwonga
10-03-2002, 12:32 PM
I'm trying to texture a cat model but cannot find out how to show/hide different parts of the model i want to generate separate UV coordinates for.
I start with selecting the faces that form the left ear, do a cylindrical mapping & get good, non-overlapping UV coordinates. Now I want to hide these (left ear) faces and select the faces for the right ear & generate a new set of UV coordinates. Next step is to hide both left & right ear faces and continue with the other parts.
I've tried to use (quick) sets/ layers/ detach/ separate/ ... but as a newbie it's all confusing.
I just want to select some faces on a model, turn them into a named part of the model for which i can turn on/off visibility individualy.
When i select some faces on a model and then click 'invert selection' i don't get a display with all the unselected faces displayed.
This seems to be easy to do but as a newbie it's hard to find the answer in the pile of manuals.
Thx for all your help.
daliwonga
I start with selecting the faces that form the left ear, do a cylindrical mapping & get good, non-overlapping UV coordinates. Now I want to hide these (left ear) faces and select the faces for the right ear & generate a new set of UV coordinates. Next step is to hide both left & right ear faces and continue with the other parts.
I've tried to use (quick) sets/ layers/ detach/ separate/ ... but as a newbie it's all confusing.
I just want to select some faces on a model, turn them into a named part of the model for which i can turn on/off visibility individualy.
When i select some faces on a model and then click 'invert selection' i don't get a display with all the unselected faces displayed.
This seems to be easy to do but as a newbie it's hard to find the answer in the pile of manuals.
Thx for all your help.
daliwonga
