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View Full Version : Italian Sunny Day, Yaniv Golan (3D)


Da-Jackel
04-16-2005, 07:42 PM
http://www.cgnetworks.com/gallerycrits/22523/22523_1113751734_medium.jpg (http://www.cgnetworks.com/gallerycrits/22523/22523_1113751734.jpg)

Title: Italian Sunny Day
Name: Yaniv Golan
Country: Israel
Software: 3ds max

This scene was modeled by me according to a photo that my parents took in italy few years ago.
I have really tried to get the "europ sunny day" look with oriental colors of the scene and i hope it looks good.
actually this is my first finished scene i have ever started to model
hope you like it and would like to give some Crit
10x Da-Jackel
Another links
Old Style:
>> Old Style Look << (http://uploaded.fresh.co.il/2005/04/17/53498014.jpg)
>> Hi resolution image << (http://www.geocities.com/eninyo2000/Finished.gif)

dixit13
04-17-2005, 10:02 AM
nice try :) !!!
*Improve maan.....lot of work has to be done.....!!


proportions are out
texture seem cartoonish
Bump map hmmmmmmmm
incomplete windows
roof tiles - lighting not macthing rest of da scene
Lot of flaws in the image , so it better you again have a good look at image you have and improve on this one!

B3AND1P
04-17-2005, 11:49 AM
Great texturing! the first thing that strikes me is that the curb looks to have too much contrast, it sticks out a lot. Also the road looks a little too smooth to also be that beatup.. good job so far, keep it going!

Da-Jackel
04-17-2005, 08:52 PM
hi everyone 10X for the crit. :)

but i have some questions for dixit13.
i'd really like to fix up and make the scene real than it is now
could you please be more specific about how to make the lightning better on the roof ?
kind of proportion ? bumps ? etc.....
sorry for the trouble but this is my first finished scene that i thougt to share with u guys
and i really don't have alot of experience in outdoor lightning


thnx !!!
Da-Jackel

seger
04-18-2005, 12:00 AM
Hang on. European and Oriental? Which of the two? European (even Italian) light would be less saturative. I don't know Oriental light. Nice nevertheless.

gagiu
04-18-2005, 10:04 PM
really appreciate the time you spent on textures. the sidewalk and the building wall usually "mix" together...with holes and dust and other elements like grass (not necesarley the case here but hey...my oppinion)..
congrats for it anyway
tschus
gagiu

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