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amckay
10-01-2002, 11:28 PM
Guys.. I'm working on a feature at the moment where at the end of the film there's a rediculous amount of fireworks going off. I've only been using maya for a small period and so far I know maya can emit particles based upon a collision event, although is there a way to tell particles to emit and them stream a trail of particles out?

If someone can answer this, I would be very appreciative.

Thanks!

Allan McKay
machette@3dluvr.com
http://www.3dluvr.com/machette/

gundog
10-01-2002, 11:56 PM
select the particles and create new particles using
particles/emit from object

SheepFactory
10-01-2002, 11:57 PM
here is a tutorial that describes what you wanna do:

http://www.thegnomonworkshop.com/tutorials/collision_emission/collision_emission.html

best,

A|i

amckay
10-02-2002, 12:10 AM
Hey guys thanks for the reply. The tutorial covers particles based on a collision whereas I was more specifically looking for emitting from particles without an event needed.

Although it turns out gundogs right, I was trying to emit from 'surface' and it wasn't working, but omni and directional work fine.

thanks again!!

Allan

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