adrencg
04-13-2005, 06:47 PM
When a skelegon is converted in layout, the pivot settings will always be other than zero. Is there a way to ensure that no matter what way a skelegon is rotated in modeler, it be zeroed once its created in Layout -- without recording pivot rotation?
I'm using Shockwave 3d, and it doesn't like bones with pivot rotation recorded (among many other things).
Mike
I'm using Shockwave 3d, and it doesn't like bones with pivot rotation recorded (among many other things).
Mike
