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adrencg
04-13-2005, 06:47 PM
When a skelegon is converted in layout, the pivot settings will always be other than zero. Is there a way to ensure that no matter what way a skelegon is rotated in modeler, it be zeroed once its created in Layout -- without recording pivot rotation?

I'm using Shockwave 3d, and it doesn't like bones with pivot rotation recorded (among many other things).

Mike

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04-13-2005, 06:47 PM
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