jabbermacy
04-12-2005, 06:13 PM
OK, who's going to tell me good workflow examples that make the most out of the edit poly modifier? What I mean is: I understand that it allows a 'history' system for modifications to a 'base mesh', but HOW and WHERE would I really get the most 'bang' out of this?
Lastly, one thing I did test and find highly peculiar is that I _thought_ the operations performed in the modifier would be INDEPENDENT (but constrained by) the base mesh. What I mean here is that I added two edit poly modifiers on top of a base mesh and did a bunch of extrude/bevel modifications. When I went to the base mesh and scaled it, SO DID THE EXTRUDE OPERATIONS. I fully expected that the operations would RETAIN their original values (ie. extrude distance, for instance) regardless of scale changes to the original mesh. This was NOT the case and I wonder if there is some setting I'm missing. If it's 'just the way it is', then I think this would be a good option, right?
Please confirm that I'm not totally whacked on this and I'd still love some workflow examples you can share!!
Lastly, one thing I did test and find highly peculiar is that I _thought_ the operations performed in the modifier would be INDEPENDENT (but constrained by) the base mesh. What I mean here is that I added two edit poly modifiers on top of a base mesh and did a bunch of extrude/bevel modifications. When I went to the base mesh and scaled it, SO DID THE EXTRUDE OPERATIONS. I fully expected that the operations would RETAIN their original values (ie. extrude distance, for instance) regardless of scale changes to the original mesh. This was NOT the case and I wonder if there is some setting I'm missing. If it's 'just the way it is', then I think this would be a good option, right?
Please confirm that I'm not totally whacked on this and I'd still love some workflow examples you can share!!
