AXE
10-01-2002, 03:59 PM
hi guys,
I'm almost totally new to character animation with 3DS MAX (I'm a modeler, not animator), and I need to know the right way to do facial expressions on a MOVING character. I mean, if I have a character that walk, run or jump (or anything else) in a scene, and I want to animate it's facial expressions...what's the right way to do it? I guess it's up to the Morpher modifier, right? But how can I make it act ONLY on the face of the character? (it's a unique mesh, not divided into face, body, etc.).
any help??
tnx,
AXE
I'm almost totally new to character animation with 3DS MAX (I'm a modeler, not animator), and I need to know the right way to do facial expressions on a MOVING character. I mean, if I have a character that walk, run or jump (or anything else) in a scene, and I want to animate it's facial expressions...what's the right way to do it? I guess it's up to the Morpher modifier, right? But how can I make it act ONLY on the face of the character? (it's a unique mesh, not divided into face, body, etc.).
any help??
tnx,
AXE
