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View Full Version : Texturing UVW advice


manlio
04-12-2005, 10:31 AM
Hi to everybody! I have a quite simple question. I have no experience in using UVW :blush: and I need to texture a Biped Rider with a lot of logo and trademarks attached. Which is the best way to achieve this (maintainig proper aspect of trademarks) using BodyPaint? Can I create the UVW map from every planar logo projection on my model without time consuming extra work? Which is the right workflow?
Thanks in advance.

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04-12-2005, 10:31 AM
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