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hicks
10-01-2002, 05:20 AM
hi everyone this is my first post. im using maya 4 and i just spent the last 2 months learning about polygonal modeling.
my question is to everyone that has modeled a star trek ship is there any tutorials or could someone describe to me the steps that they would go through to creating a ship tks

Tolerate
10-01-2002, 09:31 AM
Even though these tutorials (http://www.scifi-meshes.com) are mainly for max and lightwave, they can easily be used for maya

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