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View Full Version : Slashing rendertime.


simon-s
04-11-2005, 02:03 PM
Hi all,

I am wanting to upgrade my pc in order to slash the rendertime for my animations, but I dont really know the ins and outs of the hardware side of things.

Do I need to buy a more powerful processor, or will more ram suffice?

Would a good graphics card speed up my renders?

Many Thanks,

Si:)

zuzzabuzz
04-11-2005, 02:38 PM
Short answer: Processer, then RAM.
Graphics card will only help you with faster feedback for modelling/animation. Not rendering.

Steve Warner
04-11-2005, 03:01 PM
With PCs as cheap as they are, you may want to consider getting another system to just handle your rendering, or to render in conjunction with your existing machine.

simon-s
04-11-2005, 03:34 PM
Thanks Guys!

I think a second machine will be the answer.

Larrikin
04-11-2005, 07:39 PM
Make sure the new PC has a 64 bit processor ready for Windows 64 and Lightwave 64 which should both be out soon and will probably give big speed boosts for rendering.

faulknermano
04-12-2005, 03:07 AM
we this monitor/keyboard/mouse switcher thingybob here (sorry dont know what's it called - maybe someone here knows). with a keyboard switch you can transfer the output of four computers into one monitor. it saves buying a monitor for the other workstation. :)

zuzzabuzz
04-12-2005, 03:45 AM
we this monitor/keyboard/mouse switcher thingybob here :)
KVM switch (Keyboard, Video, Mouse) :)

policarpo
04-12-2005, 05:07 AM
Make sure the new PC has a 64 bit processor ready for Windows 64 and Lightwave 64 which should both be out soon and will probably give big speed boosts for rendering.

Well...um...without all the RAM to take advantage of the extra badnwidth, I'd say, go with the most your money can buy at the moment.

With the 64bit version, you will be looking at more RAM being needed to handle the extra bits...

I'd just buy a 3.4 or higher dual core when it's released and screw the the 64bit route...but that's just me... :drool:

Celshader
04-12-2005, 06:19 AM
I'd just buy a 3.4 or higher dual core when it's released and screw the the 64bit route...but that's just me... :drool:

Will the Intel dual-cores drop into existing Intel motherboards? If so, one could get a motherboard now that can accept a dual-core down the line.

I also eagerly await the upcoming dual-core chips. I have a dual-Opteron motherboard ready and waiting for the first generation of dual-core AMD chips when they drop in price.

icie
04-12-2005, 06:39 AM
will the dual core chips be 64bit or 32 bit?

Celshader
04-12-2005, 06:45 AM
will the dual core chips be 64bit or 32 bit?

The dual-core Opterons and the dual-core Athlon64 will both run 64bit and 32bit code natively. I don't know what the dual-core Intels will do.

-NG-
04-12-2005, 08:17 AM
With PCs as cheap as they are, you may want to consider getting another system to just handle your rendering, or to render in conjunction with your existing machine.

I agree with steve. I do the the same, i have a 3gig 4 gig ram desktop where i create everything, and let my dual xeon 3.6 render it all out.

I could use both to render but i don't know how to set up screamernet. :shrug:

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04-12-2005, 08:17 AM
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