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View Full Version : more z-brush magic


SheepFactory
10-01-2002, 12:04 AM
Guys check out these new features that'll be added in the next point upgrade of z-brush.

http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=008428

very impressive app

A|i

Tottebias
10-01-2002, 12:10 AM
Oohh, damnit. Me wants :drool:

xzevlin
10-01-2002, 03:44 AM
That's amazing. I'm still not 100% sold on the program because the 1.23 demo felt a bit clunky to me (I think because of the 2.5D workflow) and the 1.5 demo still isn't out.

If this thing ever gets a good IK animation system into it, it could be the program that gives 3D people the control and speed that classical animators have, in terms of roughing out poses, squashing and stretching, and sketching out ideas quickly. No more modeling, texturing and rigging for days and days before you get to set a keyframe.

SheepFactory
10-01-2002, 04:29 AM
its more than good enough to block out the pose really quick , about %70 faster than the rest. After that export it to the app of your choice and do your animation and extra modelling there.

you'll see when the 1.5 demo is out , its nothing like 1.23.

wgreenlee1
10-01-2002, 05:02 AM
ZBrush is rock'n that 3D boat!
Look out!!!!!!

xzevlin
10-01-2002, 05:44 PM
I just noticed this QuadQuick (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=008417) zScript, which tackles one of my biggest probs with 1.23, so umm, I think I need to go spend some money on this thing :D

Joril
10-01-2002, 10:33 PM
I think 1.23 is little compaired to 1.5.
Those Z-spheres make alot of difference.

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