View Full Version : Does it worth learning modo?
andronikos916 04-09-2005, 06:08 AM hi, I know c4d but I am not very good at modeling. You see, I am mostly doing architectural modeling and maybe sometimes furniture. So does it worth switch to modo for modeling or just stick with c4d and try to learn it better ?
thanx,
Andronikos
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Per-Anders
04-09-2005, 06:36 AM
modo is basically lw modeler with edges and subd. it's got a demo so you can try it out and see if it's workflow suits you better. however if you want my personal recommendation then i'd say stick with c4d. it's modeling toolset and workflow is just as good (if not better) and if you aren't able to model in c4d then you're unlikely to be able to model better in modo. additionally c4d is a powerful poly/subd modeler so purchasing modo would be a tad redundant.
otoh if you need something specifically for architecture, then i would recommend sketchup as being a very easy to use peice of software, and for furniture modeling then you might prefer a nurbs modeler like rhino. i'm pretty sure that rhino has a demo, and i know that sketchup has (or at least did have) so give them a shot and see if they fit the bill better.
hi, I know c4d but I am not very good at modeling. You see, I am mostly doing architectural modeling and maybe sometimes furniture. So does it worth switch to modo for modeling or just stick with c4d and try to learn it better ?
thanx,
Andronikos
No, Modo is too expensive, it is good, but still not that good. Silo would be a better and more affordable choice, but to be honest, Cinema has fantastic modeling tools, more than good for architectual modeling. I think you should stick with Cinema, if you have version 9 of couse. Version 8 was not that good in the modeling field.
lllab
04-09-2005, 12:55 PM
Modo is very good, very much is equal to cinema, some superior (like macro recording, lot better snaps/constrains),
but it lacks the ability to import dxf plans. although also cinema is limited in it modo can not import cad drawings.
i tested silo, its good for its price i think,but not so much for architecture.
the developers answered a question in this respect that they will implement it in future versions. maybe then it will be interesting...
cheers
lllab
ThirdEye
04-09-2005, 01:25 PM
I think nothing beats the workflow and the interactivity of C4D r9's modeling. Modo looks good and all, but i don't see anything (except macros) that is superior to our modeler. Also the interface is pretty and quite flexible, but not as flexible as ours. It still feels like Lw Modeler version 2, i agree with what Per said.
bigbackcomics
04-09-2005, 02:42 PM
I agree with most who have posted.
I have recently moved from Lightwave to C4D and the modelling workflow is different for sure but after dedicating some time to it, I am coming around to the C4D way of doing things.
Modo from what I have seen and read is a nice modeller, but aside from macro recording, and spline patching, doesn't have anything that the c4d modeller can't do with some time invested.
Modelling workflow is all subjective. Each artist will have their own way of doing things that may or may not be modo specfic or c4d specfic or any other modellng package specific. Download the demo of Modo and see for yourself.
I would personally invest some more time inside of the c4d modeller before spending more $ on a package that may or may not fit your style.
Cheers,
AdamT
04-09-2005, 02:57 PM
I'd second what's been said above. Cinema is better at some stuff than Modo and Modo has a few things that are better than Cinema--but not nearly enough to justify the price. I would only buy Modo if I was doing full-time character design, as it's morph tools are quite awesome.
acmepixel
04-09-2005, 03:22 PM
If you own C4D R9 (or R8+MeshSurgery) then the only "optional" program really worth learning would be Zbrush 2. Modo and Silo are for the poor folks at Electric Image who don't have a modeler or for people who have an inadequate modeler.
andronikos916
04-09-2005, 05:17 PM
thanx guys... really apriciate all your comments... I will stick with c4d r9.1
As an architect I am modelling most of the time in Archicad because it is faster (for most designs...). Also for my work I need detailed plans elevation sections etc...
I have not spent enought time with c4d modelling so I will try to learn better modelling with c4d then, when I need to model a complex shape... that is why I was asking about modo: to deside which modelling software to learn...I hope the new dvd fluff3 to have a part about architectural modeling.
cy,
Andronikos
If you like visit my web to have a look about my work.
thanx once again!
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