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View Full Version : Mini Cooper, Patrick St.onge (3D)


nemesis_256
04-09-2005, 02:54 AM
http://www.cgnetworks.com/gallerycrits/156812/156812_1113015277_medium.jpg (http://www.cgnetworks.com/gallerycrits/156812/156812_1113015277.jpg)

Title: Mini Cooper
Name: Patrick St.onge
Country: United States
Software: Maya, mental ray

This Mini Cooper was made in Maya and rendered in Mental Ray using HDR/FG. Took about a week to complete. More images are on my website (http://homepage.mac.com/nemesis_256/)

F10
04-09-2005, 11:10 AM
Modeling looks good but the window's reflection brings it right down. Put an over bright white plane above your car for the glass to reflect from. Make the plane invisible to the camera incase u need to get up close for a good reflection.
or
build the same enviroment that shows in your windows.

Freefall
04-09-2005, 12:36 PM
Get some reference pictures... this car ain't accurate at all, you seriously need to work out the basic shape more and the details btw

abyjoe
04-09-2005, 01:07 PM
hi... car is flying. shadow problem

kaffo
04-09-2005, 02:03 PM
I dont see the shadow-problem but i agree on the window's reflection thing and that it aint very accurate. But still, i think this is a very nice car with overall nice render. I think the paint is great and uses HDRI kind of nicely. Keep it up man.

petteer
04-09-2005, 04:47 PM
I think we've seen much better models and renders of Mini Cooper. This one is soooo average, without any idea, with obviously default light setup... It looks like WIP to me...

nemesis_256
04-09-2005, 05:14 PM
well some of you aren't being extremely nice :sad: . You're obviously all thinking with a "pro" mind. I am still a student, and this is my first "real" model (by real I mean it's the first big thing I make).

Ar-Van
04-09-2005, 08:41 PM
The accurate of the car a wrong, and modlling is not very nice; for the lighting, window's reflection need to turn it way down, inside the tire can't be that dark...it just black ......need to more interesting , weird yellow stuff....(need to see some details on the yellow stuff that would help.)

P.S on back the window...need to be change...mini copper is not like this


Thanks:)

AR-VAN

Freefall
04-09-2005, 09:32 PM
You need to try to achieve perfection, although you can't achive it :scream: . You just need some self critique to work out the flaws in your work. Take a picture of the real mini and compare, what's right what's not. Take a render that you really like and try to achieve that. If it's your first car it looks pretty darn good, keep it up :thumbsup:

nemesis_256
04-09-2005, 09:41 PM
well I did take pictures of a mini for reference. Without that, modeling anything would be pretty hard, or would turn out like crap. What do you think is so off anyway? I think it's pretty accurate...oh and BTW, there is no such thing as perfection, everything can be worked on forever ;)

Pyrotechnic
04-09-2005, 09:53 PM
As a model, this is amazing, very well done. As a model of a Mini, it's not too accurate. The front looks like it's hit something and the back is too square. The lighting and reflections are brilliant as well, but as mentioned before, they don't suit the environment. And I can seeing where the 'flying' comment comes from too, I didn't notice it at first, but I can now.

Freefall
04-09-2005, 10:01 PM
http://img86.exs.cx/img86/8775/here4qp.jpg

Sorry I had to do this in paint since I don't have Photoshop installed yet on this PC. I can go on with a few other things that are wrong but this is what I can see. Can you please make a brighter render so we can see more? Hope you agree with these comments


EDIT: Sorry for bad picture quality and big picture, but you'll have to live with it for now :P

nemesis_256
04-09-2005, 10:14 PM
wow, holy crap. Well like most of the things you said are because I based myself on a different model. First off the blueprints I used can be found here (http://suurland.com/blueprint_x.php?image=http://www.suurland-media.com/blueprints/cars_urban/mini_cooper2.gif&id=1081). Then I Somewhat combined the two models I was looking at. For example the model I took pictures from is the latest and has some stuff like a weird spoiler type thing right at the top. I excluded that (the older models like from 2002 don't have that). I also used a black plastic thing for the side turn signal, as the one from the latest model was actually chrome. Then there's things like the gas cap. I used the one from the latest model. The gas cap on the older models is that flip type that is "hidden" and not a twist off like the one I have on mine. Plus the picture you provided is a europian version, which could make a big difference.

BTW what do you mean about the mini sign being off? If you mean the size ok I see that. If you mean the look, it's actually very accurate. Did you check my website? I have close up pics of a lot of stuff on it (I have 15 images in all). I also posted a big image (http://homepage.mac.com/nemesis_256/minibig.jpg). This is actually the same one I submitted here, they just resized it. I'll work on posting some of my ref pics.

nemesis_256
04-09-2005, 10:38 PM
alrighth here (http://homepage.mac.com/nemesis_256/mini.html) is the page with some of my reference pics. You can see that weird spoiler thing I was talking about. And how I took the side signal from the red mini and not from the silver one. I also left out stuff like the air intake on the hood because I don't like that much. So I guess it really is my own customized model. :)

oh and btw my site doesn't work with firefox for some reason...or the HTML pages at least. the main flash site works in firefox on mac, not windows.

stecki
04-10-2005, 05:59 AM
well if you mix and match parts from the cooper S and the cooper, as well as just removing parts you don't like that are on the real thing, of course people are going to say it's inaccurate. but aside from mixing and matching body panels, freefall is correct that your actual shapes are off. i own this car, a cooper S that is, and i modelled it also (both the S and the base cooper), so i am very familiar with this car since i sit in it everyday. also you know, that weird spoiler thing has been on every model, it's on the S. mine has it and i got it in 2002. the MINI has 3 factory spoiler options, none, a small spoiler flush into the roof (a base model option) and the handle wing (the S gets that). also the chrome gas cap isn't new (and it isnt a twist off, it also flips open), it's always been on the S. mine has it. really the only new thing on 2nd gen S MINI's are the headlights and tail lights, while the new base cooper got a lot of changes, most notable are the bumpers, but they also gave it the S grill. the base cooper still has a flipable gas filler cap. i think maybe you are getting confused on your reference actually, and the various MINI models through the years. anyways, i think you should really look at what freefall said about your model. no one is saying you are bad, just trying to help you get better, as that's why we are all here. hopefully you can look at your model with a fresh pair of eyes and see what he was saying. :)

petteer
04-10-2005, 11:54 AM
well some of you aren't being extremely nice :sad: . You're obviously all thinking with a "pro" mind. I am still a student, and this is my first "real" model (by real I mean it's the first big thing I make).

Man, it may sound strange, but if you post your work in "pro" forum, it is, somehow, expected to gain critics (also negative)... We're here, trying help you (and each other) to improve works by posting our point of views. You're on a good way, don't give up, work on it and it'll be perfect (someday...maybe...)

new2LW
04-18-2005, 06:17 PM
Don't listen to those guys. It's funny freefall leads people to belive that you didn't even model a mini cooper then he compares it side by side, heh. The only thing I might...might agree with is the "Where's that thing?" and "Indicator is wrong color." comments. But not even those, really, that's just picky.


Looks like an accurate model to me and I challenge Petteer, Freefall, and Ar-Van to make a better one. All you need to do now is composite it into your driveway :)

Keep up the good work.

nemesis_256
04-18-2005, 06:31 PM
Don't listen to those guys. It's funny freefall leads people to belive that you didn't even model a mini cooper then he compares it side by side, heh.

Keep up the good work.

thanks :)


The only thing I might...might agree with is the "Where's that thing?" and "Indicator is wrong color." comments. But not even those, really, that's just picky.

"that thing" isn't on any of the models I've seen and based my model off. And the indicator was kinda weird...from the side it's white/transparent, but when you go right in front of it it's mostly orange (as you can see in my ref pics I posted). So I just made it orange.

Freefall
04-18-2005, 06:33 PM
new2LW, I suggest you get some glasses. If you have any knowledge of cars and therefor Mini's you'll almost immidiately spot that this car isn't very accurate.

I'm just pointing out some things and you're saying that I'm absolutely wrong? I'm trying to make his model better. I'm doing this it for fun, I don't hate the guy or something.

I bet that 9/10 people on these forums will admit that your car isn't very accurate, believe me or not, I don't care.

petteer
04-18-2005, 06:55 PM
...I challenge Petteer, Freefall, and Ar-Van to make a better one.


You're challenging me? See you soon...

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