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ianbot
04-09-2005, 01:52 AM
I was curious about rendering speeds using a toon or cel shader vs a standard render (realistic) in c4d. i'm assuming it's faster, but how much on average if so? thanks

bobtronic
04-09-2005, 02:18 AM
it is often contrary. there are some heavy line and antialiasing calculations in S&T.
Use as little as possible polygons to speed up things in S&T.

Bob

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