View Full Version : First Post: Composited Republican gunship
09-30-2002, 04:40 PM
This is my first post I am going to try this out hopefully this will work. This is a still shot of an animation that I am working on. Rendered and animated in Maya, Comosited in After effects. Camera shots were taken with a Cannon GL1 What do you think?
09-30-2002, 05:17 PM
Very nice! I applaud your work
09-30-2002, 05:28 PM
heh, nice job on the shadow in the first one, but your DOF is jacked up in the second, it makes them look about one inch long...
09-30-2002, 05:47 PM
in the first pic, since the light comes from the upper right, shouldnt the wing cast a shadow onto the body of the ship ???
also i think the underside is too bright, which makes it stick out...
09-30-2002, 05:54 PM
Thanks for the info. I agree on the picturewith the three , i actually just copied the original image, scaled it up and added more blur.the animation only has the one in the middle. Thanks for your input.
09-30-2002, 06:01 PM
and somehow i get the feeling that there is a small black outline on your model... zoom in on the left one of those "eyes", the one that is in front of the highrise to see what i mean...
check your alpha interpretation settins or maybe blur the alpha a tiny tiny bit to help it integrate...
mah 2 cents...
09-30-2002, 09:57 PM
thanks for paying so much attention to detail. I appreciate it. I have't quite figured out how to get rid of that grey outline alpha channel issue. Anyways, the link should be fixed now
09-30-2002, 10:30 PM
have you checked on your alpha interpretation in After Effects ???
dont know exactly about maya but most likely it should be on "premultiplied - matted with color".
if that doesnt work, just try the other one.. ;)
maybe that will get rid of that line.
09-30-2002, 10:33 PM
Thanks alot, i will try it out later on tonight, i have to go to class.
01-13-2006, 05:00 PM
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