moc-ko
04-07-2005, 07:33 PM
firstly,sorry I am a LWer...
I finished a project...need to working with maxer...
I done the landscape....and he did a block...
we used FBX to change data between us...
but we found when the FBX was imported into max....
the render results got a little bit movements....can't fitting each together...
steps of we done :
1.I done roll camera and block and landscapes....in LW..
at the same time my friend used max to do the block lighting..
2.after I finished the roll camera path,I export the scene at .FBX....
3.my friend import those .fbx into max.......and fitting them....
so...
pls take a look at the pic......
LW done:the parts I done in LW...and a blue matte...to mix
Max done:the parts my friend done in max....
LW_Fbx done:the pic get right... this one .....used the .FBX import back into LW..and test...
max_FBX done:the real situtation.....after max import the .FBX
I guess is it related to the pixel aspect ratio at max?
we doing animation ....so pls help....
I finished a project...need to working with maxer...
I done the landscape....and he did a block...
we used FBX to change data between us...
but we found when the FBX was imported into max....
the render results got a little bit movements....can't fitting each together...
steps of we done :
1.I done roll camera and block and landscapes....in LW..
at the same time my friend used max to do the block lighting..
2.after I finished the roll camera path,I export the scene at .FBX....
3.my friend import those .fbx into max.......and fitting them....
so...
pls take a look at the pic......
LW done:the parts I done in LW...and a blue matte...to mix
Max done:the parts my friend done in max....
LW_Fbx done:the pic get right... this one .....used the .FBX import back into LW..and test...
max_FBX done:the real situtation.....after max import the .FBX
I guess is it related to the pixel aspect ratio at max?
we doing animation ....so pls help....
