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arkinet
04-06-2005, 11:20 PM
Orville Giguiento has entered the Master and Servant 2D.

Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=7279)

Latest Update: Final Image: Brothers of the Sword
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1116309705_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1116309705_large.jpg)

Ok guys, final at last.

(edit) Background:

Once upon a time there was a boy born by a knight. When he turns 7, he was sent to a nearby castle where he was trained by the lord of the castle to become a knight. The 1st phase was he beeing a page, serving the lord by helping him put on his armor, cleaning the stable & other menial chores. When he showed some promise, then at the age of 14, he became a squire, becoming a knight's personal servant. He brings replacement weapons, horses or any item lost in the battle. He also spar with other knights using various weapons of war. When he was almost knighted, the knight made him wore the white tunic, symbolizing peace.

Then the barbarian horde from the east came upon them, threatening his lord's rule over the land. Side by side they went out battling the intruders. The battle rages, day & night. And then during battle, the knight was mortally wounded. It was then that the squire's acquired skill thru his master/mentor could mean life & death to his master. Then will he prove that he is not just servant to his lord, but also a brother of the sword.


And for all of you guys, thanks for all your patience & support. We are all brothers(& sis) of the pen! :) Good luck to us all!!!

arkinet
04-07-2005, 12:07 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1112828820_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1112828820_large.jpg)

whoaa... that was fast, never thought of posting me a thread w/out an image yet... oh well, heres a quicky, m not sure what m gonna do, but, the idea here is that dreaded situation when your boss or teacher(f ur a student) stands behind you while you are doing your thing... so here it goes

arkinet
04-07-2005, 05:21 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1112847688_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1112847688_large.jpg)

more ideas... better let it out before i lost steam. Anyway, the drama is about the dying knight bestowing knighthood to his eager but sad squire, sort of passing the baton... ok guys, be merciful to a newbe here...

W-I-L
04-08-2005, 05:44 PM
i like the ideas.... nice image.. havent got long mate

arkinet
04-08-2005, 06:36 PM
saw ur stuff... really cool. m stl chugging along on this, still have a long way to go but i'll be fine. thnx anyway, will be posting stuff in the coming days.

arkinet
04-09-2005, 12:13 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113002021_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113002021_large.jpg)

ok... i think im getting there, change of plans. Still, chivalry(well, who didnt dream of beeing one), but the main concept is the master(knight) beeing mortally wounded, the servant(squire, paige, whatever) was thrust into becoming the hero he dreams of becoming one day, defending his lord/friend/father, struggling with his sword(needs to work on that), trying rescue/defend him and enemies are closing in(hmm... im not sure about that), but anyway, i think I'll stick to this theme. M still working on the anatomy, angle, etc... hopefully will get some of your "nice" comments( pls dont forget Im a newbe :) ).. til next time!!

Gord-MacDonald
04-09-2005, 12:18 AM
Youve got some really good work going here! Good Luck

Gord

Jack Youngblood
04-09-2005, 12:20 AM
Really nice drawing. Kinda Giacometti. Very romantic idea as well.

For me the composition is a bit symmetrical at the moment. Dont know.

My Challenge (http://www.cgtalk.com/showthread.php?t=223971&page=1&pp=15)

W-I-L
04-09-2005, 02:10 PM
i love that idea!! The figures are great.. and you should put some enemies on to how us what he is up against.... can't wait to see how this goes. I was originally going to do something just like this, but with a knight defending his king... so it wil be a treat to see it done! And thanks for the comment by the way

OrO
04-09-2005, 02:55 PM
the idea is brilliant.....good luck

arkinet
04-10-2005, 04:14 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113102862_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113102862_large.jpg)

ok, m sticking to the knight thing, so the drama continues, the knight is mortally wounded, dropped his sword & the squire is out to grab it to defend his mentor(still working on it)... heres some of the color/shadow study, kinda working on the angle...

Slav
04-10-2005, 06:06 AM
the new update really sings to me. great work i cant wait for some color backdrop and other wonderful things!

keep it up.

artjunkie
04-10-2005, 01:16 PM
Wow, your drawing skills are great! Love the concept and very nice posing of the characters. Your rough paints look like they're comin' along really well too! Excellent start on the armour.

Looking forward to seeing more... cheers!

Djampa
04-10-2005, 01:26 PM
It is really good to see someone else at the same spot as me *lol*
I will post my work soon, but it is at the same spot, my concept is a lil. dif altough.
I liked your concept of the 'mentor protection', what will be the 'scenario' of this war?
Keep posting, I will be looking for it, if I can help in any way count on me.

Best regards, good luck,

Arc80
04-10-2005, 01:34 PM
what's up dude,
I like the idea too. That armor is looking nice. keep it coming.

cheers,
Archie

W-I-L
04-10-2005, 01:49 PM
looking good buddy

DaVee
04-10-2005, 01:56 PM
I lke the concept. Sketch are really nice, and the posing of your personnages looks natural.

:thumbsup:

David.

arkinet
04-10-2005, 04:26 PM
thnx guys.. still thnking what type of "carnage" m gonna put in

arkinet
04-12-2005, 08:15 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113290156_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113290156_large.jpg)

ok guys, more development on my wounded knight... still working on the background.

kornel
04-12-2005, 12:35 PM
Brilliant touch!

I'll keep my eyes on you!

best regards: Kornél

Slav
04-12-2005, 01:08 PM
good work but i must tell you that think its too dark. there is not one dominating element in the image ... the figure is too faded i hope you change that in later updates.

NOOB!
04-12-2005, 01:19 PM
excellent painting very dark and gritty.

wudn't hurt to put a few higlights in though.

arkinet
04-12-2005, 11:26 PM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113344762_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113344762_large.jpg)

part of my background, still have to do some carnage around it. Btw thanx for the comments, still have a lot to do on my main characters..

arkinet
04-13-2005, 06:52 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113371569_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113371569_large.jpg)

ok...heres the sketch of my squire struggling w/ the sword... i dont know, maybe i should make the sword bigger :)

fooxoo
04-13-2005, 06:42 PM
You have fab movement on your sketches! Neat!

Arc80
04-13-2005, 07:11 PM
Yo, thanks for checking out my thread dude. Man, that is a really nice sketch. Yeah, i would make his sword bigger to feel the weight that he is carrying. The bg is looking nice too. Can't wait till you merge both together. I'll check back later.

cheers

OrO
04-13-2005, 07:19 PM
my thoughts are still the same..very good idea...nice lines and good colors...waiting for more!:)

DaVee
04-13-2005, 07:28 PM
like your way of drawing, very drastic, and powerfull.

great sketches!!!

David.

cha0t1c1
04-13-2005, 07:35 PM
very dynamic, but I agree that you need to make the sword bigger, probably trying to unsheath it for the wounded knight...Argh too many thoughts... You're a grat artist that's why I suggested the above...

arkinet
04-13-2005, 07:51 PM
thnx guys, based on ur comments:

1. Im adding more highlights on the knight, its kinda gritty & fading into the background for the reason that hes glory days are over & the 'da man' now is the squire, or our main focus.

2. i will make the sword bigger, kinda exploring the idea of moving its tip twards the viewr but it loses the idea that its the knights sword, i dnt know, need some input in this.

Also, i was thnkng of keeping the background rough... u know, once we get into details we kinda hooked in it & ends up w/ unfinish entry...

sho-nuff
04-13-2005, 08:18 PM
Hay i really like the render on the knight and his armour is awesome, even the detail with the mask/helmet of his. I was just wondering tho...did u have any reference for that because if so i would love to know where u got it from...im always keen to build up my library.

Anyhow all the best with ur piece, ur progress and skills are fine.

THE Wizard
04-13-2005, 11:44 PM
Sweet dude... The idea is awsome, and drawing - fantastic...Well done!

arkinet
04-14-2005, 09:20 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113466839_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113466839_large.jpg)

some progress on my squire.

arkinet
04-14-2005, 03:58 PM
jst some quick color app...m still kinda lost about his expression & "wardrobe"... so any c&c's are welcome

birdybear
04-14-2005, 07:38 PM
You have some really great work here. Your knight is really well developed and background too. Your squire seems to have a little too broad of a stance, or perhaps suggests that he is dragging the sword rather than trying to pick it up. Perhaps his back needs to bend the other way? I think your expression is fine. I think your piece will really end up being great. Keep posting!

BlackDidThis
04-15-2005, 12:46 AM
you have an impressive thread set out here!

Firstly I really liked your concept and the manner of integrating loyalty.
And your sketching/painting skills are definately very advanced. There is something about the sketch of the lad that I liked more actually. I am not sure about the exact reasonings.
It may be the more vivid fear or boyishness in him.
There is so little I can complain about the last version actually. It is just that the squire in the previous sketch looked more in proportoin and more what I had expected him to look like.

And also I loved your background, but I don't exactly see the lighting you have dropped on either of your characters yet matching it. These ARE works in progress, and I am sure that you shall adopt things to each other.
But you see the colouring you did on the both of them looks so good, it feels to me sort of like a tisk to have to darken them all out in order to match the light a sun setting from behind would cast.

Oh boy did I nag alot.. sorry about that.
Your work is very promising and these little pointers are minor things that actually would not take much from it shall you even ignore them.


Black

arkinet
04-15-2005, 12:59 AM
thnx for all the suggestions

black: i see what you mean, m not sure either about the squires face yet... i'll work on that after work. m thnking of changing the background, seems too common in horror pix :scream: . thnx for the input


birdy: i'll wrk on that squire, he's actually tries to lift it up or something. thnx for that suggstion anyway

shonuf: my knights armor's form my nightmares, jst kidding, i jst incorporate all i saw on tv & movies, u know, kinda mix it all up to get smhtng cool.

thnx u all guys.

cha0t1c1
04-15-2005, 03:01 AM
arkinet: I don't wanna sound picky but you may have too many folds on his shirt...just a thaught... great work, more more :clap:

arkinet
04-15-2005, 10:26 PM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113600381_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113600381_large.jpg)

ok folks, heres the initial lay-out, m stl workng on the squire, i thnk i have to re-draw his stance to have a good frame shot, needs to work on the other casts...hmmmm... how about alien barbarians...cool!!

arkinet
04-15-2005, 11:07 PM
i stl have to re arrange the main cahracters & have to put some discreet enemies so as not to grab any attentions... hmmm... more sugar to burn...

igorstshirts
04-16-2005, 12:34 AM
I like the stance alot... Shows good weight and balance!

jugeras
04-16-2005, 01:51 AM
coming along nicely. still waiting to see your final comp. perhaps more evident brickwork on the wall?

cheers mannn.

Arc80
04-16-2005, 03:21 AM
This is coming along nicely bro. That alien knight looks cool. The armor rendering looks tight dude. maybe make the sword a little bit more bigger. Keep it up dude. :thumbsup:

cheers

liiga
04-16-2005, 03:33 AM
Hmm I'm not perfectly sure how the figures are interacting, but this is official: I'm completely and utterly in love with the way you depicted the knight's armor! :applause:

BlackDidThis
04-16-2005, 09:46 AM
hmm what say you go for some ruins instead of the mound to enforce the battle feel? Ones that flow along the knights shoulder hight, since they are on a sort of low hill.. giving our couple high grounds (thus justifying the squires pose and stance?
And for some reason the they seem to be demanding a more Northern Europe sky. Closed and grey, not revealing where the sun is.
But you are searching on your own as well anyways. I'd better just sit and wait.

I have to double the compliments on the knight, he looks outstanding! Truely outstanding. It would be great to see a close up of him at some time. At some moments it feels like as if you have a proportion error from the way you have chosen to construct the armour, but in reality I think they are fine.
Where is he wounded by the way? Are you planning on making it obvious with a damage on the armour?


Black

APHA
04-16-2005, 09:58 AM
Hey, I like the sketches that you did...
I see strong composition and use of emotions.
Interesting...

GoodLuck!

MDN67
04-16-2005, 09:59 AM
The painting of the knight has ground is extremly made well, and there where I bow, it is on the texture of the walls of the castle, incredibly well made, good work

arkinet
04-16-2005, 05:28 PM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113668900_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113668900_large.jpg)

ok guys, heres the initial salvo at the battle scene... the sky's not final yet, the lay-out hmmm.. i dunno... dnt mind the squires face its not final yet... m not sure of the stance either, its kinda grab & strike thingy... c & cs pls... also black, i'll take your advice in consideration...thnx all

NOOB!
04-16-2005, 05:30 PM
yeh add breach.



damn this is looking fabulous. F-A-B-O!!

cha0t1c1
04-16-2005, 05:32 PM
alright arkinet, this is looking better, alot more dramatic, the movement dynamicity of the servant versus the regretfull stillness of the knight is great, the fabric looks alot more natural...me likey alot....

Vectorius
04-16-2005, 06:22 PM
Character look good.. great effect on armour. maybe give another facial expression on knight.. like afraid..

Background especialy castle is amazing good work!

xric7
04-17-2005, 03:33 PM
excellent
i really love your style :bounce: :bounce:
waiting for your finish pics

W-I-L
04-17-2005, 03:39 PM
this is really good.. great colour application. nothing to crit... love the darkness of it all.

Samuraikuroi
04-17-2005, 04:09 PM
Wow, very ambitious. Looking fantastic! :thumbsup:



My master & Servent (http://www.cgtalk.com/showthread.php?t=226306)

Arc80
04-17-2005, 04:32 PM
Yeah, it's definately looking like a battlefield. The colours are looking great too.

cheers

arkinet
04-18-2005, 03:29 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113791391_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113791391_large.jpg)

more progress, re arrange & changes squires stance, location, etc... c&c's are welcome :)

arkinet
04-18-2005, 05:15 AM
what i did was establish a relationship bet. the knight & the squire by the latters hand touching the former as if a gesture of reassuring his 'boss' that he's there to support/defend him... & w/ the other stuff, still working on it... maybe adding some "ant army" breaching the walls, fading colors to emphasize on our main characters... needs a break, gotta have fresh eyes to look into this... a week? hmmm...only if i could take my mind out of this, darn!...

cha0t1c1
04-18-2005, 05:28 AM
the work you're putting in this is tremendous, the expressions are beautiful... waiting for more...:thumbsup: with complete sincerety

nebezial
04-18-2005, 06:43 PM
dude ur work is awesome, no crits for now, i love it, respect for the metalwork!!!:thumbsup:

W-I-L
04-18-2005, 07:01 PM
hmmm.. i dunno man... i think i prtefered the other composition with him swinging the sword at the enemy... just loooks better ij my opoinion, and more dramatic. I see what your gettng at with the second composition with the more intimate moment between the master and servant, but maybe you can incorperate that with the other one.... in any case if you do go with this new coimposition make the squire look like the first as the new one now looks older and alot more harder... he looks like he is a match for the oncoming enemy rather than a boy finding it hard to wield a sword.


Love it though.. one of my favs

arkinet
04-18-2005, 07:37 PM
thnx wil, i know what u mean... m stl tryng to get a fierce but innocent looking expression on the squire's face, & i thnk i am stickng w/ the new lay-out, though m not sure of the squires position yet, stl have some room to move him around...

brianl
04-18-2005, 08:07 PM
Lookin' good! I like the interaction between the main characters. The thing that I see is that the big bad guy in the foreground isn't seeming as menacing as he should be... Maybe some sort of twisting motion to him as he's getting ready to take down both the squire and the knight for good? The rest of the pic has so much action going on that it's seems too quiet where the focus is...Just a thought, feel free to ignore =)

Brian

RiverBarge
04-18-2005, 08:40 PM
i like how its going. i didn't really get what was going on until i read about the squire. what if he was much younger, like 13. he wanted to become a knight some day, but not like this, not this soon. is he too old to be a squire? i always thought they were youngins'

looks very dramatic! more minor crits: the background looks waaay too detailed and busy compared to the foreground. i can make out each little brick on the castle. it's too distracting IMO. the good guys also need some kind of unifying theme, like the color red, or some kind of mark. at first glance i thought there were 3 factions involved and the man had killed the black knight and now was going to kill the skeleton warrior. i would try to seperate your planes more too. as a general rule: light to dark or dark to light. i can definitly pick out the foreground, middle ground, and back ground, but your value steps should support these.

i look forward to seeing how this turns out!

Arc80
04-18-2005, 10:07 PM
Hmm... I agree with RIVERBARGE about the background. You can really see that details and they are very sharp in some parts. You're loosing the sense of depth to your piece. The bad guy on the foreground, i think i'll be more effective if you show part of his head or all of it and darken it a bit... almost like a sillouehte. Definately like the composition of this a lot and the squire's facial expression well done and very readable. Awesome dude. Keep it coming.

cheers :buttrock:

Mordalles
04-18-2005, 10:21 PM
wow. thats all i can say! wow! really love this artwork! great going man. i like the whole feel of it, and the time it plays of in. looks amazing. i wish i could do something like this atleast once in my lifetime. :applause:

ps, and that wicked looking blood covered sword in the foreground is really stunning.

arkinet
04-18-2005, 10:25 PM
the background looks waaay too detailed and busy compared to the foreground.... the good guys also need some kind of unifying the man had killed ...would try to seperate your planes more too.

thnx dude, that really helps. I'll work on it...

Neozoom
04-18-2005, 10:37 PM
ho my god!!!

It is becoming great!!!
can't wait the end ;)

very very nice amn ^^

AlyFell
04-18-2005, 11:03 PM
This is looking fab! Very dramatic and intense, and the finish on the knights armour is excellent. I also like the extent your going to get the expressions right. A story is told by its participants and their emotion, so great stuff!:D

Tariq12
04-19-2005, 01:18 AM
wow ! love it. the armour looks fantastic. and the BG castle wall looks awesome. :thumbsup: MORE!
T.

arkinet
04-19-2005, 08:51 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113897061_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1113897061_large.jpg)

i played with the colors, etc... now Im going to sleep... still got 29 days so I think I'll do something else for a change :)...

PeterSanitra
04-19-2005, 10:58 AM
very nice reflections

arkinet
04-19-2005, 06:52 PM
I dunno guys, but i reach a point where i got bored w/ what i did, m thnking of re conceptualizing my stuff... i'll post some major changes in the coming days...

birdybear
04-19-2005, 07:42 PM
Hey, great changes. The emotion is really strong, colour is coming out really nicely, castle has great texture... love the foreground character. Good one! :thumbsup:

JimmiMak
04-19-2005, 07:44 PM
Hi Ark:D..

Was just wondering if I could pose a bit of a mini-challenge to you?:bowdown:

Looking at your pic... It has such depth and you have those subtle strokes of brilliance that really make this picture! Such as the comforting hand of the squire on the knights shoulder... and the almost suffocated yet determined look on the knights face!...:buttrock:

My proposal is... that you try out a different expression for the squire... one of raw bravery overcoming despair! What I mean by this is taking away the bottom row of teeth (so to give a look of total anticipation to the opponents next move) and to ease the frown into an almost baffled look... cos I don't know about you... but if I was the squire I would need a fresh pair of pants :surprised lol... I also picture him in my mind as slightly fairer in complexion.. i.e: less lines and redness... more innocence.. Other than that everything else is just so RIGHT!... it works so beautifully and needs little else to make it whole..

I would be honoured if you humoured me, but would understand if you felt it unnecessary:blush:

Let me know what your thoughts are

Regards
Jimmi:D

arkinet
04-19-2005, 07:49 PM
that you try out a different expression for the squire...


thnx jim... frankly im at a loss w/ the squire... ill post some expression studies in the coming days... maybe change all of it together... need a break to have a fresh pair of eyes... for all u guys, i appreciate the comments & suggestions...

arkinet
04-20-2005, 02:42 PM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1114004557_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1114004557_large.jpg)

revamped the background... jst sharing my flow of thoughts here & need C&Cs... maybe I'll jst stick to retouching arch. renderings...aaarghhh!!

spacesnail
04-20-2005, 02:59 PM
Hi arkinet,

just one thought, but not about your latest post... If the knight is tired of fighting, shouldn't he covered with lot of blood? Mmmmmmh ? :twisted:
About your last post, maybe you can try giving it some "war report" look. I explain myself :
blurry foreground, no horizontal line but maximal use of diagonals, depth of field like using a teleobjective, etc...

Anyway, great technique :thumbsup:

Cheers

kornel
04-20-2005, 04:25 PM
That is the nice concept! I hope you have a much energy for the realization!

I'll keep my eyes on you

cheers: Kornél

arkinet
04-20-2005, 04:39 PM
That is the nice concept! I hope you have a much energy for the realization!


m losing energy dude, the hype is fading... maybe i need a break or a much needed inspiration:sad: ... dont mind my last wip, theres a lot more changes on it...

thnx spacenail, i jst made those text for fun:twisted: , nothing final on any characters... thnking of even changing the overall concept...

Arc80
04-20-2005, 04:49 PM
Dude, i think this one has much potential than the other one. Suggestions, use an oblique shot (tilting the camera), horizontal (close to panoramic) shot, and give it a nice fading background and a close to dark foreground element and make the squire grab his sword in attack mode. Exaggurate his facial expression and show the bad guys attacking as well coming into the camera. Try it out.

cheers

Slav
04-21-2005, 12:41 AM
i am really digging the new update. get a move on i want to see thoes things come to life! :D

BlacKeri
04-23-2005, 12:55 AM
Ohhh so promising! The lightsources seem interesting and the facial expressions add so much to the overal drama. Great!

arkinet
04-24-2005, 01:01 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1114300902_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1114300902_large.jpg)

not a total change of concept, kinda related... waht i did was the victor took his spoil, the knight is about to be executed & the 'lady' tries to intercede... dont mind the woman, m not sure how m going to situate her, stl looking for a good reference... a lot of detailing yet for the bg... hopefully can finish this before my energy runs out... c&cs are welcome...

Octothreat
04-24-2005, 05:33 AM
Wow! Incredible job! Both concepts have great emotion and impact. Very well done:D

Hope you keep the energy up, this will be an awesome entry!!

cha0t1c1
04-24-2005, 05:51 AM
hmmm...the relationship is a lot more complicated now...looks great, but I think the transition is so radical for me I'm gonna have to re-adjust(ofcourse who am I to speak, I changed my visualization a million times)...it looks beautiful as usual...very proud to be an audience of ur wip...

Arc80
04-24-2005, 07:00 PM
SO you finally got your composition going. I dig this one. This is cool and the story telling is a lot stronger and clearer. Hurry up with the background will you :twisted:

This looks great dude and me like the detailings laddy :D

cheers :thumbsup:

arkinet
04-25-2005, 06:40 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1114407619_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1114407619_large.jpg)

ok, more wp, though still a lot of stuff to do: dress up the girl, column & bg details, barbarian details, etc.... phew, when will it end?

Arc80
04-25-2005, 06:59 AM
Hey, that's not fare. He has two weapons, hehe. That's some nice detailing. THis is really looking good. So it's an interior shot right? Just a small critzs, the bloods, i think it needs to be a little bit more thicker, unless your blood is dry already. Oooh, and maybe put some blood dripping off the axe for practical details, heehee. Oooh, oooh, and more dead people:twisted:

Very nice piece dude. I'm glad you're settling with this one.:thumbsup:

cheers:buttrock:

arkinet
04-25-2005, 07:08 AM
arc80: thnx, its an interior shot, a lot of stuff are going thru my mind but need not to overdecorate it... yeah, needs to work on the blood too and more dead rats maybe hehehe... btw, the sword belongs to the knight, sort of a trophy for the big guy.

Arc80
04-25-2005, 07:24 AM
Ah i see, so that's a trophy for the big guy. Either way its cool. Now chop the girls head off :twisted: and dead rats is a good call. We have a lot of it here in New York area (specailly in the subways). Okay, i really need to stop with the whole obcessions of psychotic thought ( i should've made a darker piece for mine, hehe).

Thanks for dropping by me thread laddy.
Cheers

Slav
04-25-2005, 07:29 AM
BOO! the concept before this one was much better... oh well just my 2 cents :P

arkinet
04-25-2005, 05:00 PM
np slav, but m knda leaning to this one, after a million of ideas...

TeemuR
04-25-2005, 05:28 PM
Just dropped by to say how much I admire your work. The black knight looks so cool! and really effective compostion as well... to me the picture itself doesn't reveal master & servant idea behind it.. anyway, going to keep my eye on this... :thumbsup:

navylete
04-25-2005, 05:31 PM
All your sketches and drawings/pantings are great but the boss on your last piece is really strange! His anatomy is bad I think although all characters on past pictures are grat!
What was happend?
Of course wish you luck!

arkinet
04-25-2005, 05:34 PM
all crits are welcome guys, m new to this cg thing, & m not into anatomy so any suggestions will really help, & of course, since its not the final image evrythng's temporary...

arkinet
04-25-2005, 05:45 PM
teemur: theres a subtlety to the relationship now, m knda showing the lady, princess whatever shes gonna be as the servant to be, since she's the "spoil" of war, trying to intercede for the life of the knight

navylette: im working on it, theres a lot of stuff to change, detailed, etc... thnx anyway, and m 95% sure about sticking to this concept..

Zephyri
04-25-2005, 06:12 PM
Hi arkinet...

I really loved the squire concept, and you went into such detail! But I utterly understand the need to change if you're losing motivation. This concept reminds me of Vallejo's work, particularly the stance of the woman. I don't know how much you're set on that particular pose, but I personally think the clinging to the leg is a bit over the top. Why not give the poor girl a bit of dignity, and have her closer to the knight, trying to protect him with her own body? The barbarian doesn't look like the kinda guy who'll change his mind if you cling to his leg, but if he thought he'd have to decapitate her to kill the knight, it might put some kind of emotional conflict into the character.

The knight however, is outstanding, and in this new concept, I feel such a deep sense of sympathy for him. The detail you have in his armor is amazing. Would it be too much work to maybe move his left arm so he's clucthing his chest, showing off that he's pretty much mortally wounded anyhow? With the perspective being changed ever so lightly, the way he's sat now looks like he's just seen something a couple of steps down that caught his attention, rather than being aware of his imminent death above him.. if he was caught up in his wounds too much to notice, I think it would be more understandable that he wasn't looking at the battle going on behind him.

Hope you don't mind my ranting...I think the piece is great, and once you've really got into it, I'm sure it'll rank in my ever expanding list of faves. Can't wait to see more!

arkinet
04-25-2005, 06:41 PM
Zepyhri: thanx, i am seriously considering your suggestions:) ... i am even thnking of calling the squire back from vacation & sending the woman to retirement hmmmm... darn ideas...

fensterer
04-25-2005, 08:09 PM
Wow, this is looking pretty damn good, man! The details of the barbarian are looking good as well as the character on the steps. Look forward to seeing more detalis done!:applause:

Tranchefeux
04-25-2005, 09:22 PM
Your work on the black armour is super, really I adore, for the concept, history of taste, but I preferred front, but I await the continuation to form a more objective opinion. Go, go

BlackDidThis
04-28-2005, 05:35 AM
Whats happening here? Is it me? or is someone really trying to show off? :)

I like the aditional business to the environment around the characters. But I am not sure I am too able to grasp the master and servant... not to mention that the elements are alot more like a colage now (As in style and era)
So as much as your work looks yet again impressive. I have to agree with Zephri here.

Well would like to see what you put up next as you said you would be considering.


Black

kornel
04-28-2005, 05:53 AM
Be persistent Arki! This will be a great image...! :thumbsup: You should try an another color for the body painting - the black is not the best....

(sorry for my english)

cheers: Kornél

jugeras
04-28-2005, 07:05 AM
looking good :bounce: .

the pillar can be a bit more detailed? made out stone or carved? bg suggestion - anything on fire? or partly on fire?

astig :applause:

arkinet
04-28-2005, 07:34 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1114670086_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1114670086_large.jpg)

ok guys, m stickng w/ squire-knight thing, i came to realize theres too many naked women among the entries already... but this one its more of a defeat scenario, im sticking to this image, theres still a lot of improvements needed, I still have to situate my poor squire bet. the big guy & the knight... tone down the big guy a li'l bit , moe details on the bg's etc... its like a never ending thing... oh well, sorry for the roller coaster of images & ideas, just kinda losing my momentum & fell into laziness sometimes. need some spark... thank you all anyway for the suggestions & critiques.

xric7
04-28-2005, 08:35 AM
wow..:bounce: :bounce: :buttrock:

great

grf
04-28-2005, 08:45 AM
Hey, I really like the armor on your squire!! Infact, overall he looks great! Though I'm sure he's not feeling too "great" right about now. I especially like the warm light reflecting off his right side (your left). The steps are lovely. They could use a bit of texture, but they're quite well done. I think it was a good call to remove the nude woman and move the squire up. She was a bit distracting from the potential realism of the piece and the emotion of the squire.

A few crits:

1.) The blood is too bright in the shadow areas. It looks about right on the sword, but on the Squire's leg and in the shadows on the steps it needs to go down in value about 2 or three steps. I've found that a nearly pure red on a multiply layer works pretty well when rendering blood.

2.) The barbarian dude needs more contrast in his skin tones. Especially in his armpits. If the atmosphere isn't muting the shadows under the fur right next to his pecks, then it wouldn't mute the shadows in his armpits that much. The shield looks great! And I like his helm and sword a lot!

3.) The lower right corner of the composition is feeling a bit empty. This is an opportunity to create some more visual depth by placing something there in the foreground. Perhaps another dead soldier cropped off the edge of the composition, or... maybe the squire's shield and sword have fallen there?

But yeah, this image has some definite potential! Keep it up! 3 weeks to go.... :wip:

calisto-lynn
04-28-2005, 09:26 AM
great work, i really love it. the details are perfect, one suggestion though: the blood itself is not that intensivly red when in shadow..and its liquidy so i reflects( not entirely the things that are above)- suggestion for that blood pool below him. anyway its great! cheers!:thumbsup:

nebezial
04-28-2005, 09:29 AM
looks very impressive, but try to calm down the muscle shading on barbarians stomach muscles it actually does a ounter effect of taking away the realism, try to sharpen them a bit in few areas

arkinet
04-28-2005, 04:53 PM
xric: thanks, i am honored by that comment specially from you
R Frederickson: all your comments are very helpful, i'll get on that...
calisto: I'll work on that
nebezial: thank you... a visit from the PS king is an honor:bounce:

Thanks guys for bearing with me... to tell you the truth this is my 1st 2D, I used to paint here & there traditionally as a hobby but due to work I kinda put it off &, you know, lack of inspiration. Then I came across this site & mhen am I inspired, so here I am & all of your comments are really helpful to get my pulse in line... More power to all CGAs!!

grafik
04-28-2005, 05:16 PM
great style men! i like this piece a lot!!! keep up and good luck!:thumbsup:


my MASTER & SLAVE:
http://www.cgtalk.com/showthread.php?p=2138465 (http://www.cgtalk.com/showthread.php?p=2138465)

Arc80
04-28-2005, 06:24 PM
:eek: somebody's been working like crazy. Damn nice add ons Pre. THat definately enhances the mood of your piece and good detailing on the back too. Hey, nasan yung pugot na ulo? It would make me very happy :twisted:

DOing a great job here bro. Can't wait to see this finish pre.

Cheers :thumbsup:

arkinet
04-28-2005, 06:28 PM
Arc80: alang pugot pre, :deal: baka ma disqua tayo... thnx anyway...

Arc80
04-28-2005, 06:37 PM
Sigurado kang di pwede... hehehe. Salamat din sa pag-punta sa thread ko. Balik ako mamaya pre.

cheers

arkinet
04-28-2005, 06:42 PM
Arc80: bro, rule # 6 " Any imaging deemed to contain content that depicts explicit acts that are overtly violent, sexual, cruel or brutal will be disqualified. "

sayang hehehe.

snowkiwi
04-28-2005, 07:32 PM
I really like your master-servant theme/story.

walrus
04-28-2005, 08:31 PM
This is looking really nice! I too was a fan of the last one you were workin on, and am sorry to have seen you abandon it, but I know how it goes...

I agree with R Frederickson about the lower right hand corner needing something to compositionally curve the viewer's eye back into the image. I like his idea of a dead body, too. 'Though a sword could also work, if not there then somewhere in th iamge. I can't help but wonder why he doesn't have one, or where it's gone.

Right now buth the Barbarian's hair and cape are similar colors, both to each other and the background behind him. It took me a couple of views to even tell they were there. It gives the impression of them being shadows on the pillar, which makes the pillar feel like it's right up directly behind him, even though it's not. It might help to make the cape and hair stand out a little bit more, maybe by changing their hue and/or darkening their value.... that might add some more depth to the pic as well.

Anyhow, great work. The armor designs and the texturing are really nice. Good luck!

-mike

TMArtist
04-28-2005, 08:48 PM
The fallen knight is really great. I look forward to seeing the rest of the image reaching a similar resolution. Keep up the great work!

Regards,

Squibbit
04-28-2005, 09:00 PM
ahh this brings to mind all those great b/w Conan
the Barbarian comic books I've read, especially that
dude with the sword and shield, great pic :thumbsup:

demonicoz
04-28-2005, 09:03 PM
I really like what you are doing, Its got a very real feeling of death and impending doom. Love the 2 main central characters, really good contrast between them, nice to see no skimpily clad damsels. Its a bloody good piece of work mate, lots of atmosphere, high quality drawing & painting skill on display. The only problem is you being too hard on yourself, don't stop now!! I would love to see the finished piece mate and i'm sure alot of the others would. Keep going dude, its a great piece of work, it would be a crying shame if you stopped now!
Good Luck.

Adamos
04-29-2005, 01:02 AM
Dude, you've got serious DRAMA written all over this piece! Love it! And the blurry background gives the whole scene a fbig picture feeling! Great image. Is the guy in the armour the master being slayed by his personal warrior?

cool thang that's fo' sure!

peace

bigjoe
04-29-2005, 01:06 AM
Nice details, should have a bit more blood coming down the steps. Good job so far!

arkinet
04-29-2005, 01:10 AM
jbig: thnx, ill work on that

adamos: no, the knight will have a squire that'll try to defend him.

demonicoz: thnx dude, i really need that

to all, i'll work on whatever suggestinos i deemed reasonable, & for all w/ their encouragements & nice words, gracias!!:)

W-I-L
04-29-2005, 06:14 PM
holy crap.. this is so much better,., been a while since i checked... good idea changind it to this.. much more drama.

camtheman
04-30-2005, 02:39 AM
Saaaweeet! Dude, now you da man! Wow, just checked your thread... and boom you got it goin on. Very classical, emotional, and just plain cool. Keep up on this one, gonna be great.

My M/S:

http://www.cgtalk.com/showthread.ph...147#post2222147 (showthread.php?p=2222147#post2222147)

Web Site:

www.camerongardnerstudios.com (http://www.camerongardnerstudios.com/)

Djampa
04-30-2005, 07:09 AM
It is all very well drawn and painted...
The concept I liked from your sketch if you remember.
Now I can see the best you could do is to put the girl back into better readable position, alas, more visible.
It is coming out great, keep going!

arkinet
04-30-2005, 07:31 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1114842662_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1114842662_large.jpg)

heres bigger image of the big guy... c&cs are welcome... m workng on the bg & other details as of now, will post it before monday, hopefully :)

Arc80
04-30-2005, 07:59 AM
Hay jusko, sandali naman... nagtitimpla ako nang cape :cry: Nagugutom na nga ako eh. Must...have...food...to...eat... Na mi-miss ko tuloy yung TapSiLog :D
Mag-popost ako mamaya. SALAMATI btw

Anyway, NAKS :eek: Astigin yung dating nya. Parang taga tondo eh no...Very nice details bro. Nasan yung utong nya meng, ehhehehehe. LOOKING GOOD pre :thumbsup: :thumbsup:

NOW GET YOUR ARSE TO WORK!!! tick, tack, tick, tack, 18 left pre... :twisted:

PINOY POWER :buttrock:
cheers

xric7
04-30-2005, 03:58 PM
wow..
great great details.:bounce: :bounce: :bounce:
keep going.
btw..thanx for your message.
good luck,mate.

NOOB!
04-30-2005, 07:30 PM
latest update is great!

dyoung79
04-30-2005, 08:35 PM
arkinet,

very nice work. Reminds me a little of Frazetta (menat as a compliment) which is always refreshing, as he is one of my fav. artists. I look forward to seeing your finished piece.

Dan

Goro
05-01-2005, 12:30 AM
wow your metal shading is awesome!
Coming up great! :applause:

jeromoo
05-01-2005, 07:18 AM
Looking Good! Reminds me of one of my favourite games, "Gothic" along the usual stuff of medievil fantasy. Make the barbarian bigger, almost Goliath-like. Then the fallen knight's servant trying to defend his master from him in a David-like way.

Your way of working on this piece is very unusual. You created one character you like spontaneously, then only you think of what to do with it, experimenting it with all sorts of possible scenarios. I think its is not a nice habit to have because it wasted alot of your time.

arkinet
05-01-2005, 07:40 AM
xric7, noob,dyoung79: thanks guys, i'll try to do my best to keep you entertained:D ...

goro: m honored by your compliment, thank you...

jeromoo: thnx for the advice, 2d painting is my diversion from arch'l. work, so Im kinda experiment with diff. ideas to keep my motivation up:) , thnx anyway

Be posting more updates probably monday or late sunday:arteest:

Slav
05-02-2005, 04:33 PM
man i am kind of sad you didnt try to finish the earlier concept that you have submitted ... i loved the over all mood/tone of that one... but this one is going to be a bit more difficult to give the essance of movement that was happening in the earlier concept.


good work but again i favor the knight concept with the villan behind the camra.

arkinet
05-02-2005, 04:37 PM
slav: thnx for your concern, I still have to darken the bad guy though, like making him 80% silhouette, & focus the lighting on the main characters...

Arc80
05-02-2005, 07:31 PM
yan nilagay kita sa front page. Dalian mo naman :D

cheers

jugeras
05-03-2005, 03:53 AM
yup. the barbarian looks great.

my two cents worth about him. abdomen muscles could be more deifned. ala conan ba? i know your gonna taper-off the hair. and the neclace could be more exagerrated perhaps - kahit yung mga ipin lang.

pasensiya tol. tnx for passing by din. go sago.

arkinet
05-03-2005, 04:36 PM
thnx sa advice pre, pero i darken ko pa yung barbarian eh, parang silhouette... bz sa trabaho tsaka mga tsikiting sa bahay, baka weekend or sometime this week maka ka update ako, hopefully finish this one before next week.... kape! kape!

Arc80
05-03-2005, 08:42 PM
Meng, malapit na ko. Yung dalawang characters na lang and more refining...Hay buhay, parang life eh no, hehehe. Nabisi din ako sa freelance ko eh... susubukan ko ngayon gabi... kape, kape, at maraming kape :argh:

Musta na lang sa inyo diyan ha. Tsaka dapat taposin mo to. Kung hindi....heheheh

cheers

Mordalles
05-03-2005, 10:09 PM
wow, that is one ferocious warrior. i oculd have used a design like this for my 3d! fantastic work.

wireFrame
05-04-2005, 07:02 AM
Naknamuptcha! Anlayo na nagawa mo, ah! The last time saw your piece it was rather a different concept. Now, it's new (and improved?) idea!

Anyway great job wit the big guy. I'll be watching you for updates!

arkinet
05-04-2005, 07:33 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1115188392_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1115188392_large.jpg)

new update, situated the squire trying to defend his knight... pls go easy on the big guy, i stl need to put the bg & atmosphere knda make him blend into the bg thats why i made him a lil darker... cheers!

cha0t1c1
05-04-2005, 07:37 AM
too much :eek: :argh:
it looks cool, can't crit 'til lightsource shown :twisted:

Arc80
05-04-2005, 07:41 AM
The BLOOD looks AWESOME, but maybe some highlights on some of them, hehehe. Yung kanang Kamay nang squire mo, is kinda flat. Everything else... :thumbsup: :thumbsup: :thumbsup: :thumbsup:

Dalian mo na meng. Tapusin mo na. Dami mo pang pasikot-sikot eh :D eto, bigyan kita nang kape ko :beer:

Ingat

Vectorius
05-04-2005, 11:04 AM
YYYEEEAAAAAAHHHH!!:buttrock: AMAZING CARACTERS!!! just beautiful!! keep going on this way!!:thumbsup: that's great!!

kornel
05-04-2005, 12:48 PM
You are on a right way Arki! :thumbsup:

keep painting!

cheers: Kornél

Goro
05-04-2005, 01:03 PM
wowo looking good dude!
Really awesome characters and nice poses. love it!
and rock on!

W-I-L
05-04-2005, 02:35 PM
toO good man. OLD SKOOL!

arkinet
05-04-2005, 06:30 PM
thank you all guys, Im going to work out some more details to make you all enjoy it...
pareng Arc, thnx for that & I'll work on it...

LadyMedusa
05-04-2005, 06:59 PM
Nice consept. You got some great talent aswell :)

Nigel-Q
05-04-2005, 08:51 PM
Looking good. Like you said, dropping the white bg and putting some colour back there will help evaluate how the colours and lighting are going to work.

Arc80
05-05-2005, 01:03 AM
Malapit na. Kailangan ko lang panuurin yung Smallville at Alias :D then back to work and more kape. Hey, nasan yung sayo ha :curious:

Dali, Paint..paint...paint :twisted:

Ingat kayo dyan

JMcWilliams
05-05-2005, 01:05 AM
I really like this... A lot!

One of my favourites actually. Well done.

I wonder if the squires foot would look better actually resting on the step? just a thought, might be wrong though. :D

igorstshirts
05-05-2005, 01:24 AM
This is looking real good now. I don't even have anything to crit as it stands. Looks nice.

xric7
05-05-2005, 05:44 AM
wowoowowowow!!:eek:
:bounce: :thumbsup: :buttrock: it's great!
more more.

T-lapia
05-05-2005, 06:43 AM
cool concept. although we know who's gnna die. very emotional peice here:D

Arc80
05-05-2005, 06:53 AM
So, pinapanuod mo rin yun show ha...hehehe... yup, mag-hintay ka, magiging syota ko yung si Lana :twisted:
Oo nga pala, send me an email. I wanna keep in touch with all the Pinoy here.

cheers

cabertevon
05-05-2005, 07:42 AM
The BLOOD looks AWESOME, but maybe some highlights on some of them, hehehe. Yung kanang Kamay nang squire mo, is kinda flat. Everything else... :thumbsup: :thumbsup: :thumbsup: :thumbsup:

Dalian mo na meng. Tapusin mo na. Dami mo pang pasikot-sikot eh :D eto, bigyan kita nang kape ko :beer:

Ingat

At pandesal...I am happy to see your great work meng....Pinoy Power!!!

arkinet
05-05-2005, 04:35 PM
Lady Medusa: thnx

Nigel Q: Im working on it. thnx

JMcWilliams: thnx for your thoughts

Igor:thnx, your style is cool too.

Xric7: thnx, m looking forward to your update too.

T-lapia: thnx.

Cabertevon: thnx meng, i'll see to it na matapos to.

Arc80: salamat meng, I'll settle for Chloe, kawawa eh hehehehehe.


Thnx again guys for stopping by, hopefully I could wrap up my BG tonight & post it for the enjoyment of everybody... Cheers:beer:

T-lapia
05-05-2005, 04:59 PM
Wow! i am happy to see fellow flips here:D i guess my nick gave me away huh? hahah. looking good man!

NOOB!
05-05-2005, 07:11 PM
thats BLOODY marvelous.

sorry had to be done.hehe

Arc80
05-05-2005, 11:00 PM
Si Louis maganda... away mo siya? if not...then sakin na lang pareho :D

Bilis-bilisan mo naman. Nasan yung background?

INgat

camtheman
05-05-2005, 11:04 PM
I must say this is very cool...it just feels very much the part of the challenge...great emote on your work!

:bounce:

Gamoron
05-06-2005, 01:29 AM
WTF?! Where the hell did you come from? My first time seeing this thread. You've got some serious painting skillz man. Looks wicked so far. Kind of found it funny how you've made so many changes around the downed knight. He's probably thinking some crazy dimensional shit is going on. You've got great talent.
One crit. Could you make the blood a darker red? For me it looks to much like the corn syrup from old movies.
Aside from that everything is stellar.
:beer:

MDQ
05-06-2005, 02:34 AM
I see a lot of progress since the last time I checked. Good job.

--------------------------------------------------------------
My entry: http://www.cgtalk.com/showthread.php?t=227208

arkinet
05-06-2005, 07:52 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1115362373_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1115362373_large.jpg)

ok, theres more to be done, but heres my 1st pass of the whole image... enjoy...

nebezial
05-06-2005, 08:36 AM
oy just a thought, some soft or vivid light white or blueish or yellowish on the robe of the squire, it could do wonders to improwe the protective feeling, kind of a deeper symbolism , the light of courege, david, goliath kind of thingie... awesome work:thumbsup: :thumbsup: :thumbsup:

Arc80
05-06-2005, 09:12 AM
NAKS naman. HANEP talaga pre. Sa wakas, ni post mo yung full image :eek:
Hmm... isang suggestion lang no, yung two columns mo is looking a little flat. Maybe if you darken the back wall a bit, ma mo-move yung columns a bit forward. Dahil halos pareho yung value range nila ;)

Other than that... :thumbsup: :thumbsup: :bowdown: :applause:

Ingat pre. TAPUSIN MO NA :argh:

btw, sakin din si jennifer :twisted: love ko yun eh :love:

DaVee
05-06-2005, 10:09 AM
Really nice. Compositing looking good. Too much blood under the balde carried by the servant for me, but it's the way you choose.

David.

MDN67
05-06-2005, 11:06 AM
i like this pic, the paint of all the characters is very great and this new anbiance, with this fog, is very nice. Good work

artjunkie
05-06-2005, 11:39 AM
Aaaah... lookin' good, lookin' good. Great imposing, dramatic feeling in this composition. Can't wait till you work out the bg a little more and bring together all the elememts... this is gonna be kickin'. Keep up the great work... only a week left! Dude, I'm stressin'! LOL.

Cheers!

Zephyri
05-06-2005, 12:33 PM
Yay! The squire is back! And a bajillion times better than the woman... It's looking amazing, arkinet, really, really amazing, I lvoe the atmosphere you've given with the smoke, and the positioning of the various bodies leaves you in absolutely no doubt as to what is happening from the off. It's a fantastic work, and damn it, that knight just leaves me dumbstruck every time I look. Keep it up!

walrus
05-06-2005, 02:27 PM
This is looking great, arkinet! I didn't want to comment before becaue I agree with NigelQ: It's hard to really get a feel for the piece on a white background, but now that the full backdrop is in, it looks super! And I too am glad that the squire/page has returned. It brings back the emotion from your original design. I like the addition of a shield in the corner. And the lighting in general is looking great!

But rather than just gush, I'll see if I can't be vaguely helpful, too:
I can't be certain, but it feels like the bricks on the back wall are using a different vanishing point from the stairs. It fels like they should slant down to the left more to be in perspective. Or if not, they might look good like that anyways! :-)

The material on those bricks, though, is nice. The columns themselves aren't quite reading as stone yet. More fleshy, perhaps. Are the columns in perspective with the wall? the verticals aren't quite matching up...

I like the fog overall, but it could be a bit too much. What if you cleared some of it out around the characters, especially the Barbarian: Like it's dusty and he just strolled in, disrupting the clouds, which parted as he made his way forward for the final blow... Might add a subtle feeling of movement to the image as well as helping the characters read a teensy bit better?

Lastly (and then I'll stop,promise!) it doesn't feel like the Page's foot is supporting his weight at all. Perhaps a little bend...?

Anyhow, hope you don't mind the notes. All in all it's looking great and you still have lots of time given the speed at which you work! Good luck!

-mike

xric7
05-06-2005, 06:05 PM
hi arkinet.:D
hehe..love the blood color,feel so thirsty when see it.:twisted:
great work.keep it up.:buttrock:

ThierryS
05-06-2005, 07:12 PM
Awsome and powerfull picture. Great details, I guess the columns behind will still be worked. LOve it man, congrats.:thumbsup: :thumbsup:

ChrisThatGuy
05-06-2005, 09:04 PM
...I like the fog overall, but it could be a bit too much. What if you cleared some of it out around the characters, especially the Barbarian: ...

I was also thinking that the fog might be too strong. I think it needs to be more subtle, thicker at the ground level than it is highter up, as if it's settling. Right now, since it's the same throughout, it's flattening the image a bit.

Nice work though.

arkinet
05-06-2005, 11:48 PM
thanks for all your comments guys... hopefully i could address those issues this weekend... need... more.... sleep:wise: .zzzzzzzzzzzzzzzzzz

Kraull
05-07-2005, 02:29 AM
I just agree with Walrus. These little problems fix and you'll get a mighty scene! :thumbsup:

NinjaA55N
05-07-2005, 09:43 PM
wow! this is a masterpiece! I would just make some more details on the barbarian, so it would look bigger and meaner. I think its too clean now. But the relation between a master and a servant is so clearly seen, which makes this pic really fantastic! good luck in the future! :)

demonicoz
05-07-2005, 09:50 PM
Very atmospheric, really good concept man. Love the barbarian, got a real frazetta's Kane feel to it. Only problem for me is some of it is looking a little too airbrushed e.g. the pillars at the back. Get some texture in it. It will really help bring it together. Otherwise coming along nicely. Keep going dude!

Check out mine and let me know what you think :
http://www.cgtalk.com/showthread.php?t=234420 (http://showthread.php/?t=234420)

All feedback very appreciated!!

AlyFell
05-09-2005, 12:20 AM
The perspective on this is just right. You could have made it a lower viewpoint but that would have looked somehow contrived. The giant still looks big and threatening regardless. It tells a great story and is rendered beautifully. My only observation is the smoke. It seems to have little depth. Maybe a kind of pulled feeling as though the giant is moving through it. Swirls and such like... :)

Edit: Walrus kind of said that... should read things before I post... doh!

Neozoom
05-09-2005, 09:13 AM
ha it's going great , the texturing process on carachters and the pose , the composition agle all is good for the moment ;)

work more on background and lights and you'll get somethin amazing :)

flyingP
05-09-2005, 09:35 AM
cool :thumbsup: , have to agree the pillars are looking a bit 'soft' atm the moment, but the scene is cool :thumbsup:

Miyagu
05-09-2005, 09:57 AM
looking good! i like the little cracks in the steps.. :) and it has a real feeling of tragedy in it.. this master looks unconquerable.. :thumbsup:

Arc80
05-09-2005, 10:20 AM
HOY GISING :scream: Bilisan mo meng. Nakakainip nang maghintay :banghead:

INgat pre at salamat sa mga tulong mo :thumbsup:

cheers

MLena
05-09-2005, 10:34 AM
Great job! Weapons and shield with blood are perfect...

GhostInTheMachine
05-09-2005, 11:25 AM
its looking good, i like the apparent effort of the fight.

edit- what language is that? (Arc80 was speaking)

Miyagu
05-09-2005, 01:15 PM
edit- what language is that? (Arc80 was speaking)
i was wondering about that too a while ago :D and so i asked google.. is it philipine?

arkinet
05-09-2005, 03:54 PM
i was wondering about that too a while ago :D and so i asked google.. is it philipine?

yap... the heavenly language (jk):D

crazy3dman
05-09-2005, 04:57 PM
Wow, just had a chance to check out your entry. Beautiful.

arkinet
05-09-2005, 04:59 PM
thnx chris, my sketchbuddy:beer:

calisto-lynn
05-09-2005, 04:59 PM
no crit! looks great!:)

Jezzarts
05-09-2005, 06:11 PM
Wooah nice! that armoured guy sitting is fantastic. The smoke could use some contrast, I agree that some of this looks a little patchy and airbrushed but theres still time left for improvements... I hope... eeeeek!

arkinet
05-09-2005, 07:09 PM
sorry guys, been feeling lazy lately, haevnt done anything last weekend:banghead: , dabblng w/ the BG, & incorporates some workable suggestions....will post an update later this week...

Falcorr
05-09-2005, 08:26 PM
Really nice work on the stairs area. Hope you have time to finish up the upper part of the picture also big guy on the right needs tad more detail.

Find some motivation. Psyke yourself up! :bounce: Just open up the picture on your paint program. Thats the step you have to do. After that its the easy part for you.

jugeras
05-10-2005, 03:42 AM
uy uy uy... the image is still going strong. astig p rin.

huling hirit.

youve got a great spotlight on the knight. i THINK smoke on the barbarian and the barbarian himself can use top-highlights as well, to make the barbarian look like hes sort of coming out of the smoke if not standing somewhere in it. are you gonna creep a bit of smoke towards the forground too?

you might try exagerrating the light also... like you know when car headlights lights up smoke/steam/dust. smoke/steam/dust becomes more obvious.

personal opinion - the pillar on the left calls too much attention. and the barbarian sword needs a bit of emphasis. you might want to put shines/glares later for armour and metal stuff - for the real shiny ones.

i think youre doing a really great job. pero kung ok ka na - ok na. he he he.

ThierryS
05-10-2005, 06:36 PM
This picture is so powerful, and illustrates the theme of the contest very well:arteest:. Great entry arkinet, I wish you my best with it. Thanks for your comments during this contest.

See you next time:thumbsup:

Arc80
05-11-2005, 12:21 AM
I better see something tonigh :twisted: ... biro lang. Take your time. Mag- share tayo nang Kape, balot, at lugaw :p

Oh yeah, ano yung 3d pinoy? never heard of them

Ingat pre at dalian mo naman. para kang mga pilipinong telesere eh. Masyadong maraming commercial, heeheehee.

cheers

xric7
05-11-2005, 12:56 AM
hi..arkinet.:D
waiting for ur update.good luck,mate.:)

arkinet
05-11-2005, 08:09 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1115795368_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1115795368_large.jpg)

ok guys, heres some update... stl have to add atmosphere & details hmmmm.. maybe tomorrow... cheers!

paperclip
05-11-2005, 09:40 AM
I think it looks wonderful as it is, maybe just a teeny bit of volumetric lighting and cobwebs and you'll be done! Don't overdo the atmosphere, it is fine the way it is, but just a tiny bit would make it look great.

:thumbsup: kudos.
theresa

spacesnail
05-11-2005, 09:54 AM
I agree with paperclip : some thin dust particles with an upper light source
Hey Orville great work on the knight :thumbsup::thumbsup:

Cheers

Manu

arkinet
05-11-2005, 06:33 PM
spacesnail & paperclip: thnx, hopefully I'll finsh this one tonight... good luck to all!!

LadyMedusa
05-11-2005, 06:47 PM
This is looking great!
keep it up :thumbsup:

Arc80
05-11-2005, 07:18 PM
Naks naman. Ang dami mo yatang naimon na kape. Wow ang galing. Definately much better pre. So malapit na no, hehehe.
btw, i registered sa 3dpinoy already. punta ko dun pag tapos na yung challenge. :thumbsup: :thumbsup: :thumbsup: :thumbsup: :applause:

Ingat pre at tapusin mo na :D

kornel
05-11-2005, 10:15 PM
Keep your eyes on the lights esp. the highligts Arki! At this time not to logical everywhere..?

:bounce: keep on painting for the last few days!

cheers: Kornél

O.Martin
05-11-2005, 10:28 PM
Coming along nicely! :thumbsup:

walrus
05-11-2005, 11:57 PM
This is looking great, arkinet! All the major issues look really solved to me. Everything looks like the material it's supposed to be, the perspective and anatomy are all working... Cool! The Barbarian's sword seems correctly lit, but I do miss seeing it a bit more clearly the way it was in an earlier post. And the Page/Squire's sword is almost touching the column, so watch out for the tangent. And IO agree some mroe atmostpheric effects will look good, and I know you're still getting around to them. I did like the fog you had in there before, I just wanted to see less of it around the 2 main characters. But you'll do something cool, I know. Good luck with the finishes!

-mike

Goro
05-12-2005, 12:06 AM
wow looks awesome!

the perspectives of the columns are off. I think they should be a bit thicker in the upper area. And the wall is too close to the chars for my taste.
The painting would be even more awesome with a bit more depth.

keep it up! looks great!

Arc80
05-12-2005, 07:53 AM
Hahaha, your spam filter doesn't work on me :twisted: More spam...mooorrreee. Okay, sorry tol, nasobrahan yata ako sa kape :D
yan, unang page kana ulit.

cheers

Belhaven
05-12-2005, 08:08 AM
ah, fantasy. so cheesy yet so damn addicting and awesome... looking at this image small is awesome. looks great. but when i looked at it at a larger size, the seperate pieces really felt like seperate pieces. it looks very put together. nice armor and lighting, but the characters dont look like they are in the same space.. as if they were photographs put together. this is easy to fix and i hope your image comes together in a manner that leaves no confusion for the viewer. you also might want to check the anatomy of the torso for the man standing up. otherwise, great. i want.

MDN67
05-12-2005, 08:51 AM
you remove your smoke effect,... it's your choice but i liked this effect, this pic is a really great piece of art

cha0t1c1
05-12-2005, 04:17 PM
sorry arkinet that I haven't posted but I swear I was following...anyway...the characters are looking great but you might need to bring out your bg...cause ur fg is too striking...

faster man 6 days left :twisted:

camtheman
05-12-2005, 04:43 PM
Hey arkinet, this is coming along really nicely. I think you could turn the form on the big guy a bit more...he's looking a tad flat to me. Maybe some highlights along the arch of the forms of the anatomy like you've done on the fallen knight. Also, the the middle figure seems to be getting lost in the read, the back of his tunic forms a line that falls to a tangent with the knights helmet...know what I mean?

My crits are pretty nit-picky, and maybe you have already thought of them or perhaps the final image with effects and such will address them. I dunno, just my humble opinons. Anyway, great work and good luck in the challenge!

My M&S:

http://www.cgtalk.com/showthread.php?p=2270288#post2270288

arkinet
05-12-2005, 10:50 PM
cameron: thnx for the pointers, m trying to tone the big guy so the focus would be w/ the M&S, thats why his anatomys a little faded, stl have to add smoke/fog... thnx anyway:)

chaotic: hopefully i hv enough time for a little details, will add atmosphere to it

MDN67: will be putting it back

Arc80: kape pa meng:scream:

belhaven: will be wrking on those edges, thnx

goro: i tried to exaggerate it, what we call distorted perspective, thnx, m honored by ur visits

walrus: thnx, ill wrk on that.

kornel, o martin & all u guys: thnx, m almost done & thnx for all your help guys

THECLYKE
05-12-2005, 11:37 PM
SO MUCH BLOOD.....I I LIKE IT......:love:




LINK TO MY M&S ENRTY THREAD
http://www.cgtalk.com/showthread.php?t=239415&page=3&pp=15
MY OUTDATED WEBSITE
http://www.freewebs.com/calvin_clyke_2004

cyberarts
05-13-2005, 12:05 AM
I watch your work for a while and I can tall you that It's looking great. You are talented. =0)
your style inspired me. Keep up!

Good luck!

Robert Longfield
05-13-2005, 12:29 AM
Good work so far....I think the highlights on the back wall and some on the pillers should be a little more blured. Also, The back wall looks like it should be a little out of focus along with the far left pillar. Keep it up!!

TeemuR
05-13-2005, 01:20 AM
Grreat! very solid and powerful picture! :thumbsup: I don't have any crits :shrug:

beelow
05-13-2005, 01:28 AM
Very cool, man! Good luck!:thumbsup:

xric7
05-13-2005, 03:35 AM
looking realy great!!:thumbsup:
but looking at the space between the columns,i think the vertical line of them do wrong perspective.or maybe i hangover!?lol.:beer: :drool: :cry:
good luck mate.
and thank for ur support.:love:

TheFirstAngel
05-13-2005, 07:28 AM
classical good piece. shitty me, i just found your tread and am pissed off i missed it that long :banghead::banghead::banghead: !
looking at your shoot, one small sugestion on the light pops in my head, its one of those shots some decent volumetric would fit perfectly. not much to add, your piece is freakin awesome. keep on rocking!!!:thumbsup: :thumbsup: :thumbsup:

nebezial
05-13-2005, 10:39 AM
awesome work man, oh and do u use the texture brushes, they do wonders if u modify them, not much time left, good luck:thumbsup:

Arc80
05-13-2005, 09:54 PM
hmm... bango nang kape. Makapag timpla nga ulit, hehehe. :eek:

Di ko na kailangan mag camp out pre. May kilala kong nagtratrabaho dun eh... hook ups...woohoo :D

dalian mo

THECLYKE
05-14-2005, 05:57 AM
:bounce:
:bounce:
:bounce:
:bounce:
:bounce:
:bounce:


LINK TO MY M&S ENRTY THREAD
http://www.cgtalk.com/showthread.ph...15&page=3&pp=15 (http://showthread.php?t=239415&page=3&pp=15)

Arc80
05-14-2005, 10:01 PM
Bilisan mo meng. Coffee rehab is waiting for us na, hehehe. :bounce: :bounce:

cheers

arkinet
05-15-2005, 07:33 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1116138781_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1116138781_large.jpg)

ok guys, here it is, not the final but just a few tweaks... m not sure about the smoke/fog, but i think its ok. Im stl open for c & cs.Later guys, its time for "beauty rest".

xric7
05-15-2005, 08:53 AM
hi..arkinet.
ur wall relief is cool.:bounce:
great work,mate.
congrats.:applause: :thumbsup: :buttrock: :wip: :beer:

NinjaA55N
05-15-2005, 03:09 PM
Still wow! Very very good! But I think that the fog is unneccecerily with a grain.

TeemuR
05-15-2005, 03:13 PM
Hmm.. I liked the darken version more and the fog/grain doesn't work to me.. just makes picture confusing. Don't over do it. ;) Your earlier version looks ready to me :bounce:

Arc80
05-15-2005, 04:45 PM
Whoa...pre very nicely done on the background. Honestly, fog/smog effect, don't run it across the page like that. If you are going to use that effect. I would suggestion you just show it in certain areas or maybe just on the ground level of where the barbarian is. Huwag masyadong marame meng. Other than that, IT ROCKS!!! THe relief on the back is SIIICK :eek: Palakpakan :applause: :bounce: :applause: :bounce: :applause:

Ingat at bilisan mo na. :thumbsup: :thumbsup: :thumbsup:

Goro
05-15-2005, 06:27 PM
Just checking in again. And I must say the update befor your latest update had a much better lighting athmosphere. The fog is disturbing the scen imo.
I would exaggerate the light from the left corner a bit more. There seem's to be fire
burning to the left of the image. I think you should play around with that fire more.
So it's more obvious where the light is coming from.
You can use colder colors for the right side then. So warm for master and servant and
cold vor the cold warrior.
But I would say get rid of the fog. And the whole scene is too bright for my taste.
It's still a awesmoe painting you got here!

keep it up man!

Cheers
Goro

Goro
05-15-2005, 07:27 PM
OK I tried something.
I think what I mean is much clearer this way.

Hope you don't mind.

you should define the lightsources. You painted rimlights in odd places so the warrior
looked flat in some areas. I tried to figure out the actual lightsources. One light from the
left caused by the fire and one from the sky.
I played around with the values. I darkened the bg to put the characters more in focus.
Hope this helps.

http://www.area-56.de/pics/cgtalk/m_a_s_arkinet_op.jpg

Arc80
05-15-2005, 11:43 PM
Hey, that's not a bad idea that GORO did. SO dalian mo. Tapos na ko. Men, ang tagal nyo ni JUGERAS, hehehe.

Ingat at Salamat

Kamjar
05-15-2005, 11:50 PM
COol, you did a great job! Though i think the smoke/fog is not a good idea.

Also I think Goro made a good point. I wish you good luck with your entry.
Its lovely. Cheers Kam

arkinet
05-16-2005, 12:11 AM
i thnk i'll let goro finish my piece:D . hehe, thnx goro, ur indeed a guru...:thumbsup:

meng, last straw na to, definitely tonight, lagot na ko k mrs

wireFrame
05-16-2005, 02:00 AM
Tsong, the smoke effect is pangit. I like the version without it.:bounce:

arkinet
05-16-2005, 04:34 AM
http://www.cgnetworks.com/challenge/entries/8/7279/7279_1116214484_medium.jpg (http://www.cgnetworks.com/challenge/entries/8/7279/7279_1116214484_large.jpg)

a step before the final...

Arc80
05-16-2005, 04:49 AM
PERFECT!!! That is all i could say:cry: Huwag mo nang galawin okay. This is perfect. If you touch it again, i will knock on your door at susumbong kita kay mrs. :twisted:
Puwedeng humingi nang wall paper mo with signature....pleeeaaassseee:blush:

INGAT, and you also have my vote (actually, lahat nang pinoy, hehehe):thumbsup: :thumbsup: :thumbsup: :thumbsup: :arteest:

arkinet
05-16-2005, 05:20 AM
no prob meng, padala ko aftr ma final ko na.

walrus
05-16-2005, 05:23 AM
Wow, that's a LOT more dramatic! And great changes to the architecture too. Really nice last minute additions have made this piece even more powerful. Just wondering, have you considered emphasizing the rim light on the Barbarian's hair a bit more - Hair is glossy and I think it would help. But such a small quibble. This just basically rocks! Good work!

-mike

arLutiK
05-16-2005, 06:58 AM
Wow, yeah definetly the new one that just set the mood, I love it that way


Great work Orville.

crazy3dman
05-16-2005, 07:37 AM
Great update! You've come a long way from that original concept sketch. :D

taz23
05-16-2005, 07:46 AM
Wow, dude! The red light give such a cool look to the composition. You might consider making the fire brighter and a brighter reflection on the night's armor. :applause:

Speaky
05-16-2005, 08:19 AM
Hi Orville, I really like your most recent, the composition is really working now and the characters have the focus. Also, you've successfully captured that 'moment of greatest action' that Frazetta always aimed for, so fair play to you! The only thing I could say is that the columns lead the eye up and away from the action, and off the page. Perhaps you could fade them to black toward the top or something?

Basically, it's looking mint now though! :thumbsup: Good luck in the final reckoning.

cha0t1c1
05-16-2005, 08:25 AM
I like the new touches of light :eek:

almost there...

Vectorius
05-16-2005, 08:31 AM
Hey man that's an incredible image!!:eek: Very good job...The little volume fog that you add over the ground give a very good feeling at your work!:thumbsup: The caracters look very good!

Good luck for the final image!

xric7
05-16-2005, 09:15 AM
great expression!!
i love this piece.though i can't see the wall relief but it's realy awesome.
realy awesome!!:thumbsup: :thumbsup:

Goro
05-16-2005, 03:56 PM
That's what I'm talking about!!
Shaping up reaaaaly great! I would also follow taz23's suggestion to make the
highlights on the metal a bit brighter.
What you could try to do is to duplicate the whole image as a layer then blur it (not too less and not too much) then use the layermode screen and turn the opacity around 30%
You can let some parts glow by using this technique. You can see it in my overpaint that
some areas are glowing...like the cloth of the servant and the sword etc. I think it
fit's very well with your theme. But it's also a matter of taste.
You just use a layermask for the areas where you don't want the glow.

Just a thought.

Anyways you are very close to finishline now and I just love this image!
:applause: :applause: :applause:

camtheman
05-16-2005, 04:33 PM
I like the latest version you did the best...

My M&S:

http://www.cgtalk.com/showthread.php?t=227140&page=6&pp=15