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View Full Version : Troopers: Dawn of Destiny is looking for an Animator/s


Yoshiro
04-06-2005, 09:17 PM
It has been several months since you have heard news from Troopers, but I am proud to say we are still here. Shortly after the end of the Make Something Unreal Contest the team quietly announced that it was moving on to other projects after loosing key members of the staff. We know many were not pleased with Troopers: Dawn of Destiny v 5, and to be quite honest, neither was the team, but the team was tired and did not have the will to continue. Now some months later, the Troopers team here at Kinetic Studios has pulled together and decided we will not allow version 5 to be the way Troopers goes out on Unreal Tournament 2004. We have decided to continue the project and release what we always wanted Troopers: Dawn of Destiny to be without releases that we are not pleased with. This involves major sections of the game being completely redone. And to do this the team is now looking for a few new members to join up and help bolster our numbers.

To start we are looking for a player and weapons animator as well as mappers who are ready to dig into our OBJ mapping system, the qualifications for these posts can be found here

http://www.ut2004troopers.com/index.php?page=&action=show&id=5623 (http://www.ut2004troopers.com/index.php?page=&action=show&id=5623)

Anybody else who thinks they can offer something to the project, even if itís not listed on said page is free to apply. This time expect something worth the wait. Expect new models, animations, weapons, vehicles, OBJ maps with vehicles, and many gameplay and code changes. We look forward to taking you back to a time long long ago, in a galaxy far far away.

We can be reached at Troopers@madnad.com (Troopers@madnad.com)

Contact us if you have any questions,


::Edit::

We are now also looking for player modelers to help us redo our current set and create new ones as well.

Yoshiro
04-12-2005, 12:52 AM
Updated to reflect we are now looking for player modelers as well.

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