View Full Version : Master and Servant 2D Entry: levent bozkurt
04-04-2005, 06:04 PM
levent bozkurt has entered the Master and Servant 2D.
Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=7206)
Latest Update: Final Image: finish
04-24-2005, 08:02 PM
sory i am late
my explanation for composition will coming soon :)
04-24-2005, 08:09 PM
character of servant sketch detail
04-24-2005, 08:14 PM
master detail A
04-24-2005, 08:17 PM
master detail B
04-24-2005, 08:21 PM
master detail C
04-24-2005, 08:29 PM
select colour range and delete paper
04-27-2005, 01:04 AM
Thoughts I formed while preparing the sketch
About master: master
2) Old (experienced)
4) Has a strong and big body
5) Should be a part of a group or a foundation, maybe he is an administrator of the foundation
6) Fed by sorrow
7) Should be in a restless calmness (tranquility)
8) His stillness should be frightening
About servant: servant
1) Born as a servant so that he had never felt freedom
2) Should not know it is possible for him to be free
3) Should be filled with sadness, although he is not aware of the absence of freedom in his life he should suffer for it.
4) There should not be any chance to be free for him although he understands that he can have freedom too.
I established vertical composition; however I am planning to balance it with the horizontal lines in the background. I have not decided on the background but it is certain that background should be simple so that characters don't get lost through it. Maybe a wall letting the picture to greater sorrow will be added. Perspective will vanish with this wall and people looking at the picture will get uncomfortable without knowing the reason.
I will plot an endless ground looking tiny with respect to viewpoint and a big blue sky, decorated by white clouds, in contrast with the annoying characters. People will be able to watch the picture, which is balanced in every aspect, for a long time and they will not get annoyed by it. I suppose I am going to build a wall, because this semi-symbolical piece of work should irritate people about master and servant; however I am not still sure. Perhaps balanced blue sky will be enough for the audience
04-27-2005, 08:14 AM
master face color wip 2
04-27-2005, 08:18 AM
master face color wip 3
04-27-2005, 01:25 PM
master face wip 4
04-27-2005, 01:27 PM
master face wip color 5
04-27-2005, 02:27 PM
master face wip color 6
04-27-2005, 03:20 PM
master face finish
wip color 7
04-27-2005, 03:26 PM
color wip 8
04-27-2005, 03:57 PM
04-27-2005, 04:59 PM
The monsters body is very intersting. İ thing the final will good. what you do for the backround ?wecant see that
04-27-2005, 06:53 PM
wip color no: 11
04-28-2005, 10:57 AM
wip color no: 12
04-28-2005, 11:24 AM
Good Luck bro gettin ınterestıng keep goın :applause:
Başarılar Levent sonucu şimdiden merak etmeye başladım ilginç olacak :bounce:
04-28-2005, 01:48 PM
thanks frestorms and murat
i am not decide to the background yet
04-28-2005, 02:28 PM
sick.. it reminds me of giger. good work!:thumbsup:
04-28-2005, 03:44 PM
thank you calisto
yes meybi it sick but this masters is sick:)
04-28-2005, 03:48 PM
A very interesting idea. Will be curious to see the final work.
One thing, I'm starting to wonder where the lightsource is from the shading you are doing on the master. Any particular plans for it?
04-28-2005, 09:00 PM
I will use brush mode: color. Light will be coming softly from the direction we look at the picture.
04-28-2005, 09:11 PM
That's one freaky character. You've certainly got your work cut out for you with the deadline only just over 2 weeks away. Best of luck.
04-29-2005, 07:53 AM
wip color no: 13
coming soon finish
04-29-2005, 09:04 AM
thank you groady
:) i tink its finished one week
04-29-2005, 07:49 PM
wip color no 15
04-30-2005, 02:46 AM
Cool sketches you got there. I dig the idea and characters. Creepy and freaky looking... very nice. I'll check back for more dude.
04-30-2005, 07:11 AM
thank you Arc80:)
04-30-2005, 04:10 PM
Well yes you do seem to be a little bit delayed; but the value of the time reaming should not beweighed with the amount of it. But more with the quality of it. How you spend it.
And with the pace you have gained in the last week I have little doubt that you are at any rate late!
You ridea is a VERY good one, a concept that I am SURE a lot of us thought of but left aside from not knowing how to depict it. Some of us going to an isolated segment of it.
None the less your approuch says it all.
I have to say that I like it. And the image from the sketch on looks very promising!
04-30-2005, 08:30 PM
i generally do the first things came into my mind because they are the different ones generally.
if my concept would came into someone else's mind, they could make something similar to mine
I dont know you much but it didnt ever happen to me that a concept that i thought and i couldnt draw
i know i am a bit slow but up to now i spent 5 hours at most on this picture and i need just 6-7 hours more
04-30-2005, 09:38 PM
I suggest that you flat first and after play with details.
04-30-2005, 09:49 PM
tahnk you DaniloR, but i like to work this style
i feel more concantrated when i begin from part to the whole because i should be more careful
05-01-2005, 02:56 PM
wip color no 16
05-01-2005, 06:38 PM
wip color 17
05-02-2005, 11:59 AM
hi levent your paint tecnic is perfect i think so you are profeyonel artist .u must be fırst in challange ihope u'll be in there take it easy
05-02-2005, 12:05 PM
levent hi your all works is perfect like this i seen before its perfect u must be i
05-02-2005, 01:29 PM
wip color no 18
05-02-2005, 05:59 PM
:blush: thank you smallax
05-02-2005, 06:07 PM
That's coming along nicely man and the details are great. Keep it coming.
05-02-2005, 07:32 PM
i follow your works and waiting for your final work impatiently
05-02-2005, 07:35 PM
you did it great man, it's full of details and looks like 3D. Go on like this, if you color this effieciently, it will be one of the best works in this competition.
05-02-2005, 08:12 PM
05-02-2005, 08:27 PM
05-02-2005, 09:55 PM
thanks coffeemate :)
05-03-2005, 02:37 PM
wip color no 19
05-03-2005, 10:09 PM
wip color no 20
Hurry up dude !
it looks very promising btw..
05-04-2005, 12:38 PM
deine werk hat sich sehr gebildet ich gratuliere dich.
ich hoffe du bringst deine arbeit vollstaendig zum wettbewehrb....
05-04-2005, 01:10 PM
05-04-2005, 05:56 PM
05-04-2005, 08:31 PM
wip color no 21
05-05-2005, 11:48 AM
wip no 22
05-06-2005, 05:24 AM
Your concept is cool and your shading is great but I guess, composition needs more work. Maybe a different angle. And my advice is to add a little bit texture on the skins to get rid of that smudgy look and make it more believable, more interesting. Keep up the great work and good luck:)
Hocam kızı arkadan gorsek, onun önüne de kocaman master'ı yerleştirsek kompozisyon açısından daha mı iyi olur acaba? Sadece bir fikir:)
05-12-2005, 05:36 PM
thanks kerem :thumbsup:
When I imagined this composition for the first time, the deepness level of image was too high. My glance angle would be over the master's head and a little bit from behind towards the slave below. Existence frame would be quite impressive. Also there would be some field deepness, but my major desire is to create an uneasiness feeling for the people who see this image. And if I'd use that glance angle, people would influenced but wouldn't be uneasy. Because of this reason I destroyed the perspective and made a stable movement style. I think it gets nerves enough and this is the situation that I want. (I want them to be uneasy because I'm drawing a malicious master and its slave. meanwhile, discarding the perspective let me put some icons onto master. you know, masters have got secrets, hidden communities and hidden icons etc. The master that I created also had to be full of secrets and if we call such kind of topics as "secret", I must hide them from you :)
The only thing that we must remember is "Masters are full of secrets". :)
kompozisyonu kafamda ilk kuruladigimda derinlik cok fazlaydi
bakış açım: master'in kafasinin biras uzerinden ve biraz arkasından aşagidaki koleye
dogru bir aciyla izlenecekti.ortaya cikan goruntu oldukca etkileyici olacakti
biras alan derinligi bile olacakti
fakat istedigim tam olarak resme bakanlari huzursuz etmek. bunu boyle bir açıyla
gerceklestirirsem insanlar huzursuz olmaktan cok resimden etkileneceklerdi.
bu nedenle perspektifi yok ettim. ve hareketleride sinir bozucu duzeyde durağan yaptim.
bence oldukca huzursuz bir resim oluyor ve istedigimde tam olarak bu.
(huzursuz olamalilar cunku kotu bir efendi ve kolesini resmediyorum)
bu arada perspektifi kaldirmam master uzerine bazi iconlar yerlestirmemide kolaylastirdi
bilirsiniz efendilerin sırlari vardir gizli topluluklari vardir gizli iconlari vardir vs.
yaptigim efendininde sırlari olmaliydi ve sanirim sırlari olabilmesi icin bunu sizlerden
saklamam hatta en kısa zamanda benimde unutmam gerekiyor:)
tek hatirlamamis gereken efendiler sırlarla doludurlar :)
05-15-2005, 06:11 PM
at the end my indesicion ended and ı decided to make my both thought.not much hard not much soft.
by theway ı realised there is no hope in the picture, ı mean i decided that there must be hope in the picture. Because hope is the only single thing a slave has.
if you take hope from his hans there willbe nothing left in his life, and this is not a good think for the master also.
if we take hope from the slave or don't give hope like ı did, he can easily dare to death and try to slip out from his master. İf he dies when he stands against hie master he will die as a free man. He can kill his master or he can get rid of him entirely.and saves him self to be a slave anymore.
İf there is no slave thre is no master anymore. the theme of the picture is not the free man neighter t
he people walking around the green green grass.My aim is to draw a certain slave and a certain master till their last breath.Because of this i decided to give hope in minimum dose my character that his slavity is in danger,with adding the free man who is flying with a baloon in the sky.
do you think the baloon man can give hope to the slave.
The baloon will burst whent it rises much and the man will die,or maybe he wont.maybe the baloon will deflate slowly
and the character will make a soft landing.
maybe you think i am ridicilous, but tihnk for a moment if it happens.Thats the thing to make our slave stand.İf you don't have any hope you will think this can be happen and think the man with the baloon will come and save you!
You don't think the part if the baloon man will survive,why he come and save you.Maybe in the times that your powre is totaly off, also this your brain can't hasitate the thinking of he can come and save you.
Also I don't thing the man is holding the baloon he is wrapped to the baloon, and this is the trick tat the master arranged to give little hope to his slave.I wont draw the bloon trick clearly because the slave can see this and can lost his last hope and stand aginst his master. at the same time this proves the masters geniue and this will add power to the master.and ı don't want this.
The place they live will be dark this will appear the characters also leave free spaces at the picture,and not to fatigue the eyes.Ofcourse the dark place that the master lives will make the theme powerfull.
I'm planing to draw the picture in brown color.which can easily turn nobelty and pover etc. into melancoly.By theway as a man who thinks "let the picture tells it self". I talked to much:) Ofcourse this is a educational compatition so ı will not talk about the firs patr of the drawing and leave it to the people who will look at it.
05-15-2005, 06:25 PM
vektor draw export "place.ai"
import photoshop "place.ai"
05-15-2005, 06:29 PM
The place is acombination of smooth and round pieces so ı make vectoral drawing on my sketch ı got clear corners and rings with this thecnic. I will give dimensions using bevel and emboss and ı think i will make the texture using painters impasto tool.
05-15-2005, 07:06 PM
I make the clouds with split color with brush and spread with smudge tooll.
05-15-2005, 07:08 PM
looks great lev.
05-15-2005, 07:21 PM
05-15-2005, 07:25 PM
tahnks noob as you
05-15-2005, 08:03 PM
not: When I imagined this composition for the first time, the deepness level of image was too high. My glance angle would be over the master's head and a little bit from behind towards the slave below. Existence frame would be quite impressive. Also there would be some field deepness, but my major desire is to create an uneasiness feeling for the people who see this image. And if I'd use that glance angle, people would influenced but wouldn't be uneasy. Because of this reason I destroyed the perspective and made a stable movement style. I think it gets nerves enough and this is the situation that I want. (I want them to be uneasy because I'm drawing a malicious master and its slave. meanwhile, discarding the perspective let me put some icons onto master. you know, masters have got secrets, hidden communities and hidden icons etc. The master that I created also had to be full of secrets and if we call such kind of topics as "secret", I must hide them from you
The only thing that we must remember is "Masters are full of secrets".
05-15-2005, 08:22 PM
05-15-2005, 08:23 PM
u sure u can do this in three days?
05-15-2005, 08:27 PM
I'll have 2 hours work after ı finished the clouds.
05-15-2005, 08:53 PM
05-15-2005, 09:35 PM
I don't think its going tobe very good to sign a picture which is full of mysteries and misterical master.
Because ı prepared a double readable icon and ı made a seal using this icon.
it must be more understandable than the icon that ı put to the picture at the end its my name:)
and ı'm not a master:P and its not a mystery that ı draw this picture.
ı thought to point the ununderstandability and mystery of the master this easy icon will be ironic.
05-15-2005, 10:09 PM
i am makeing the texture using painters impasto tool.
05-15-2005, 10:44 PM
05-15-2005, 11:09 PM
is time for hue and saturation of the characters
05-15-2005, 11:37 PM
wip color continue
05-15-2005, 11:41 PM
bevel and emboss, drop shadow, opacity= 50
05-15-2005, 11:55 PM
wip color finish :)
05-16-2005, 12:00 AM
You managed to finish before deadline..
Good luck levent , your work is great!
05-20-2005, 07:23 AM
thank you sgc:)
05-20-2005, 12:30 PM
Great final Image!!
Good Luck! :thumbsup:
05-20-2005, 02:00 PM
strange awsome!!love ur characters and comp.very cool pose.
congrats. :thumbsup: :buttrock: :applause:
05-20-2005, 02:15 PM
xric7 and Diogo thank you :hmm:
05-21-2005, 12:17 AM
Congrats on the finish dude. That's a nice simple surrealism. Good texturing on the wall dude and i really like that kid with the red balloon. AWESOME.
Goodluck and see you around and at the next challenge hopefully.
05-21-2005, 09:07 AM
Your concept is so coooooooool~~~~:applause::applause::applause::applause::applause::applause::applause::applause::applause:
05-21-2005, 12:52 PM
Thanks arc80 and ooxxya
You are also very good too:buttrock:
05-21-2005, 04:31 PM
ı like your style cool...good luck in voting....
05-21-2005, 05:25 PM
thank you Koray
you are good luck to
05-21-2005, 07:25 PM
now this is just wonderfull again. how could i miss your whole work???:banghead: :banghead: :banghead:
just came to visit an old friend, to congratulate you on your supercool surrealistic work, loving it! best of luck my friend and all my best wishes on the final. keep on rocking and see you soon!
05-21-2005, 08:06 PM
thank you my friend :blush:
it was too hard to notice me that i could only allocated 10-15 days( there was a lot of foolish nonsense work and i had to finish them)
05-23-2005, 08:51 AM
good job my friend, i see your other works and i think you get better every year . this job are great
05-23-2005, 12:41 PM
thank you brother
05-23-2005, 02:02 PM
congrats on your piece n gud luck :thumbsup: :thumbsup: :thumbsup:
05-23-2005, 02:46 PM
An original totem.
05-23-2005, 06:36 PM
thank you jugeras
thank you ilusiondigital
05-25-2005, 05:42 AM
Surreal and you put some meanings over it i think.
Basarilar adas :).
05-25-2005, 04:44 PM
vollsteandig sieht es sehr gut aus , der ausdruck mit dem thema stimmt überein. İch wünsche dir viel glück bei diesem wettbewerb :thumbsup:
05-26-2005, 09:06 AM
thank you kuzgunoglu and klara
me to adas:)
06-01-2005, 01:33 PM
result of patience and talent... keep going Bro! Talented mr levent! :)
06-03-2005, 10:05 AM
Its going good good good ... Thats really good art maan ... I like the colouring especially ... Niceee :eek:
06-04-2005, 04:42 PM
thanks hend_rix and Monster_General
10-20-2005, 12:02 AM
Great Art... Very Good!! :thumbsup:
10-20-2005, 12:02 AM
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