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View Full Version : Skinned Mesh wont render in TurtleRend


pigbelly
04-03-2005, 01:38 PM
Hi I have a strange problem

When I batch render using TurtleRender my skinned mesh just stays in the first fram position. The characters Helmet and eyes that are parented to the rig is fine..
I really need some input on why this is happening??

Cheers
/Tommie

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04-03-2005, 01:38 PM
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