View Full Version : Master and Servant 3D Entry: chris boylan
gunslingerblack 04-03-2005, 07:28 AM chris boylan has entered the Master and Servant 3D.
Challenge Page (http://www.cgnetworks.com/challenge/masterandservant/view_entries.php?challenger=7148)
Latest Update: Modeling: quick shop
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1114709436_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1114709436_large.jpg)
almost finished modelling the scene, as you can see it looks very incomplete but i only need the corner of the store for my scene so everything else wasn't modelled. just have to model the ceiling lights. going to the local wawa later to check and see what they look like. tell me what u think.
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gunslingerblack
04-03-2005, 07:29 AM
before anyone even thinks it my theme will be "idle hands are the devils playground" more to come, right now i have to crash.
gunslingerblack
04-05-2005, 07:09 AM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1112681383_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1112681383_large.jpg)
very rough idea of what i want. will have the character concepts, including "hand" done soon.
JacquesPena
04-05-2005, 07:53 AM
Ha...interesting to see an idea like this.:) Going in a good direction with this...good luck on the progress.
gunslingerblack
04-07-2005, 03:32 AM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1112841135_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1112841135_large.jpg)
here's a concept for the evil hand, im thinking about different ways to incorporate a face into the image without actually modelling it into the hand, it'll probably be wrinkles but who knows. check it out.
gunslingerblack
04-09-2005, 08:35 AM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113032123_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113032123_large.jpg)
i stared modelling, used a photo reference of myself and a few screencaps from ff7 advent children trailers to get this look . i started at 1 am and this is how far i was at 3
enjoy
JacquesPena
04-09-2005, 08:41 AM
Great start on the head.:thumbsup: Looking good there. Good luck on the progress....
alexichabane
04-11-2005, 01:34 PM
Hey, great concept, it's the first one that made me laugh out loud. Good luck on the modeling! Alexi.
gunslingerblack
04-11-2005, 05:04 PM
its about noon now, just got done watchin bill and ted's bogus journey. lol needed somethin funny to wake me up . gonna start now should have an update by later in the afternoon.
STATION!
gunslingerblack
04-11-2005, 06:38 PM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113241083_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113241083_large.jpg)
heres a quick update, from the first modelling post to this one it's a total of about 2 and a half hours of work. torso took an hour last night, and the arms today about an hour and a half. enjoy
STATION!
gunslingerblack
04-12-2005, 04:20 AM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113276001_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113276001_large.jpg)
here u go, we really aren't gonna see his feet so i might not even bother modelling him, he's a finished body, now onto clothes and hair, then to the female of the scene hopefully i can have her done in short order like this guy. then it's onto modelling the scene and texturing. stay tuned!
STATION!
JacquesPena
04-12-2005, 07:16 AM
Good progress on your human model. :thumbsup: Espeically your timing. Quick reslults.
Careful when attaching your feet to the ankle, not to make it look short.
How are you proceeding with the hair?
gunslingerblack
04-12-2005, 11:54 PM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113346488_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113346488_large.jpg)
well, heres the female in the scene, she'll be the one rooting through her groceries when dante's hand will take over. hehe
anyways, this really is a milestone because this is my first female model...EVER. i started out modelling dudes and just never got around to the typical "just another female" thread so please stay tuned im prolly gonna need crits on her.
gunslingerblack
04-13-2005, 02:47 AM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113356874_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113356874_large.jpg)
here's josie from the head to neck, there are some collarbone issues i've already addressed since making this image. here u go critique away.
STATION!
artemesia66
04-13-2005, 04:52 PM
interesting concept. :thumbsup: a couple of crits: both your characters seem to have very large eye openings. you might want to try putting an eyeball with a properly sized iris texture into the openings, so that you can see how the facial expression is going to look; you male character needs an edge loop or two running down from above his nostril to the chin like the female character has. also, there are a number of places where loops seem to end in ngons or tris, which will make animating the face difficult. keep it coming!
gunslingerblack
04-13-2005, 08:28 PM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113420526_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113420526_large.jpg)
here u go, once again first female model ever, i got the official thumbs up from my sister on her breasts looking accurate, anyways check it out.
JacquesPena
04-15-2005, 05:15 AM
Good modeling indeed. I agree from above, add some eyes. Surely you can see hows she's going look and how the facial expressions will come out. Test out the SSS also, can get some mood going there. :)
gunslingerblack
04-15-2005, 09:34 PM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113597263_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1113597263_large.jpg)
well here's josie's torso, im almost done with her character, then i need to make some final adjustments to both characters, eyes, teeth, gums, hair, clothes, and then i'm onto modelling the scene. critiques help me improve my work and are appreciated. thank you
STATION!
gunslingerblack
04-20-2005, 10:29 PM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1114032566_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1114032566_large.jpg)
heres an update after a few days, check it out!
JacquesPena
04-20-2005, 10:40 PM
Body seems like it's coming along. Nice to see your taking your time on your characters. Curious to see your layout. But keep in mind the amount of time left. :thumbsup:
gunslingerblack
04-26-2005, 02:40 AM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1114479612_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1114479612_large.jpg)
heres the male character with his eyes textured. i added the sss skin shader i have in my library and one directional light.
gunslingerblack
04-26-2005, 02:41 AM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1114479715_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1114479715_large.jpg)
heres' josie's eyes as well
p.s. thanks to antropus for writing an excellent tutorial.
gunslingerblack
04-28-2005, 06:30 PM
http://www.cgnetworks.com/challenge/entries/9/7148/7148_1114709436_medium.jpg (http://www.cgnetworks.com/challenge/entries/9/7148/7148_1114709436_large.jpg)
almost finished modelling the scene, as you can see it looks very incomplete but i only need the corner of the store for my scene so everything else wasn't modelled. just have to model the ceiling lights. going to the local wawa later to check and see what they look like. tell me what u think.
JacquesPena
05-01-2005, 07:18 AM
..characters coming out well. Start adding some food inside those freezers and shelfs..get that scene together. Interesting to see your lighting setup..
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