szary
04-01-2005, 08:44 AM
hello,
our team make 3d engine and we have a little problem. I mean we
debate on using normal map + bump map or only convert combine somehow
bump+normal ma and use only this normal map. what do You think about?
is this a good idea? how modern engines do this? they use normal+bump
separately or only combined normal with bump map??
And some question about 3dsmax. can I combine somehow normal and bump
map in max? or must i use some external software?
thank for reply
our team make 3d engine and we have a little problem. I mean we
debate on using normal map + bump map or only convert combine somehow
bump+normal ma and use only this normal map. what do You think about?
is this a good idea? how modern engines do this? they use normal+bump
separately or only combined normal with bump map??
And some question about 3dsmax. can I combine somehow normal and bump
map in max? or must i use some external software?
thank for reply
