wahweep
03-31-2005, 09:36 AM
Sensory Sweep Studios in Salt Lake City, Utah is looking for Modelers, Animators, Texture Artists, and Interface Artists to fill multiple positions available to work on some exciting new video games for multiple game platforms.
Modeling candidates should be familiar with Maya and be comfortable working with a wide gamut of poly counts.
Animation candidates should be comfortable working with pre-defined rigs, and bone/weight count restrictions. Knowledge in Rigging and weighting a plus.
Texture artists should be familiar with Photoshop and laying out UVs in Maya. Modeling knowledge in Maya is defiantly a plus.
Interface artists should be familiar working in Photoshop and should be able to work with under restrictions set in place. Graphic Design experience a plus.
Please email resumes to jobs@sensorysweep.com with Artist in the subject line.
Modeling candidates should be familiar with Maya and be comfortable working with a wide gamut of poly counts.
Animation candidates should be comfortable working with pre-defined rigs, and bone/weight count restrictions. Knowledge in Rigging and weighting a plus.
Texture artists should be familiar with Photoshop and laying out UVs in Maya. Modeling knowledge in Maya is defiantly a plus.
Interface artists should be familiar working in Photoshop and should be able to work with under restrictions set in place. Graphic Design experience a plus.
Please email resumes to jobs@sensorysweep.com with Artist in the subject line.
