prayas
09-27-2002, 11:15 AM
Ok guys! Got a huge probelm rigging a character in cinema4D.
mentioned this in a challenge thread before but now it's is totally killing my workflow.(challenge was for fun - now need some real help for a work that needs to be finished)
I made a tiny little face. Made some bones for moving the eyelid(right word). Then attached them to the mesh - made restriction tags - moved the bones in an angle - nice it worked.
Goin' on with that i made bones for the mouth. No lip move only 2 bones. Made the setup the same as for the eyes.
Then i moved the bones and felt not satisfied with that result.
What to do? Hit Ctrl+Z? Yep. And then a big bang the head is totally twisted no idea why. I tried to reset the bones. It worked and the head got the final shape again but the bone-setup was destroyed. The bones where scaled before and got a specific angle but not after this bang.
What happened? A bug. Cinema bug or mistake of myself?
Help would be great!
P..:
if you like to have images of this i can post them later today.
mentioned this in a challenge thread before but now it's is totally killing my workflow.(challenge was for fun - now need some real help for a work that needs to be finished)
I made a tiny little face. Made some bones for moving the eyelid(right word). Then attached them to the mesh - made restriction tags - moved the bones in an angle - nice it worked.
Goin' on with that i made bones for the mouth. No lip move only 2 bones. Made the setup the same as for the eyes.
Then i moved the bones and felt not satisfied with that result.
What to do? Hit Ctrl+Z? Yep. And then a big bang the head is totally twisted no idea why. I tried to reset the bones. It worked and the head got the final shape again but the bone-setup was destroyed. The bones where scaled before and got a specific angle but not after this bang.
What happened? A bug. Cinema bug or mistake of myself?
Help would be great!
P..:
if you like to have images of this i can post them later today.
