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View Full Version : Pyrocluster rendering black


gary_h
03-29-2005, 06:38 PM
I created some pyrocluster smoke which I started rendering yesterday with no problems. I re-opened the project today and tried to render and it renders black. It says its calculating shadow maps and takes the same amount of time it would to render normally but the result is black. I tried to copy everything and paste them into a new project but the result was the same. As far I know I didn't change anything between rendering yesterday and today. has anyone see this before?

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03-29-2005, 06:38 PM
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