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vimal
03-29-2005, 09:31 AM
Hi,
i'm working in maya5 and i textured a set using slim. i saved the palette. i created a new scene and imported some of the props from my original scene and added the same palette to the new file. the shaders are assigned to the objects but textures r not mapping. i'm mapping it manually by selecting each shader, IS THERE ANY OTHER WAY TO CHANGE THE TEXTURE PATH FOR ALL THE SHADERS.

(both the files r in same project)

:D

dagon1978
03-29-2005, 10:00 AM
Hi,
i'm working in maya5 and i textured a set using slim. i saved the palette. i created a new scene and imported some of the props from my original scene and added the same palette to the new file. the shaders are assigned to the objects but textures r not mapping. i'm mapping it manually by selecting each shader, IS THERE ANY OTHER WAY TO CHANGE THE TEXTURE PATH FOR ALL THE SHADERS.

(both the files r in same project)

:D

try this script :D

http://www.highend3d.com/files/dl.3d?group=melscripts&file_loc=&file_id=3152

ciau :scream:

mat

vimal
03-29-2005, 12:36 PM
hi dagon1978 ,
thanks a lot. first when i saw u'r script i thought it would be for maya textures ( becoz we've something like that) but i was very happy when it worked for slim palette...thanks a lot!

will it work for changing the tex path for the maya textures also?

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